Hello all,
Sort of a puzzle for me: I have been trying (in TOW-1) to take off in one of the TOW Lancasters from Woodhall Spa... but with brakes released and at full throttle, props at full pitch, it just sits there like it's glued to the runway. (As an aside, I tried from Middleton St. George and had the same experience.) First testing the aircraft, I could take off in the Lanc from any grass airfield without any issue. I went back to Woodhall Spa and tried different aircraft-- a Stirling also stayed stuck (interestingly also a large-wingspan 4-engined bomber), but a Blenheim rolled easily. I did notice that (whether I tried in Quick Combat, or a mission I set up just to see if there was a QC glitch) the aircraft, regardless of the type, start off to the right of the runway centerline near its junction with the perimeter track (?), and in the case of the Lancaster the edge of the runway (if I could have actually moved the aircraft) is somewhere between the two starboard engines. My kneejerk thought is that the sim thinks I´m off the runway and therefore *actually* stuck.
So... is it just my installation or does something need to be altered, or both?
Scott
Sort of a puzzle for me: I have been trying (in TOW-1) to take off in one of the TOW Lancasters from Woodhall Spa... but with brakes released and at full throttle, props at full pitch, it just sits there like it's glued to the runway. (As an aside, I tried from Middleton St. George and had the same experience.) First testing the aircraft, I could take off in the Lanc from any grass airfield without any issue. I went back to Woodhall Spa and tried different aircraft-- a Stirling also stayed stuck (interestingly also a large-wingspan 4-engined bomber), but a Blenheim rolled easily. I did notice that (whether I tried in Quick Combat, or a mission I set up just to see if there was a QC glitch) the aircraft, regardless of the type, start off to the right of the runway centerline near its junction with the perimeter track (?), and in the case of the Lancaster the edge of the runway (if I could have actually moved the aircraft) is somewhere between the two starboard engines. My kneejerk thought is that the sim thinks I´m off the runway and therefore *actually* stuck.
So... is it just my installation or does something need to be altered, or both?
Scott