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Sub Chaser - Gmax Project

Milton Shupe

Staff Contributor
Staff member
I downloaded and converted this "sub chaser" to gmax. It would make a great AI file for those who have an interest.

I'll package it up with textures if anyone would like to complete it.

Completion means applying the available textures (non-standard sizes) to the already mapped boat and getting it in a sim.

EDIT: I have remapped with standard sized textures to make this easier; the model still needs to be scaled down to 110' (now 2230' :) ; I will try to get it in FS9 and get her pilot-able



WWI SC-1_Class Submarine Chaser;

Class overview
Class Overview
Operators:
Built:1917–1919
Planned:448
Completed:441
Cancelled:7
Lost:9
General characteristics
Type:Submarine chaser
Displacement:85 tons full load, 77 tons normal load
Length:
  • 110 ft (34 m) oa
  • 105 ft (32 m) pp
Beam:14 ft 9 in (4.50 m)
Draft:5 ft 7 in (1.70 m)
Propulsion:Three 220 bhp (160 kW) gasoline engines, 2400 gallons fuel
Speed:18 kn (33 km/h)
Range:1,000 nmi (1,900 km) at 12 kn (22 km/h)
Complement:27
Sensors and
processing systems:
One Submarine Signal Company S.C. C Tube, M.B. Tube, or K Tube hydrophone
Armament:
 

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Last edited:
Found some pics of her and her class ...
 

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I have scaled the model down to its proper 110' length, set it up in FS9, and she is ready to become an AI file I suppose. So anyone wanting the gmax source and FS9 model package is welcome to it.
 

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Here is the package. It contains:

1) the original 3dsmax file and supporting non-standard sized tetures;
2) the gmax file to which I converted the 3ds file;
3) standardized textures for the gmax file;
4) the FS9 package to run her there

No sounds or panel included of course. I used Merlin sounds that worked well by Gary Jones.

I take no credit for anything done with the package.
The readme is the original; adhere to that.
 

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