Actually it's not hard at all. But there is just a little bit more to it than just swapping the .air file. Here's the procedure I use. Keep in mind these are only for your personal use, and you cannot upload your changes unless you get the permission of both aircraft's authors....
Say you want to make plane A fly like plane B...
Check the [Weight and Balance] section of both aircraft, and make sure that these lines
reference_datum_position = 0.000, 0.000, 0.000
empty_weight_CG_position = 0.000, 0.000, 0.000
are the same for both planes, or very close. Otherwise you might get some very unpredictable results.
In your plane A folder, make a new folder called "cfg".
Copy the aircraft.cfg and .air files, and paste them into the cfg folder. Then delete the originals.
Go to your plane B folder, and copy the aircraft.cfg and .air files, and paste them into the main folder of plane A.
Open up the copy of the aircraft.cfg file that you put in the cfg folder.
Open up the new aircraft.cfg file that you just pasted in.
In the copy of aircraft.cfg, hightlight and copy all the [Flightsim.x] sections, and the [General] section.
Go to the new aircraft.cfg, highlight all the [Flightsim.x] and general sections. Then paste in the info from the old .cfg, allowing it to overwrite.
Do the same for the [contact_points], [lights], [views], [exits] and [effects] sections. Save the new aircraft.cfg.
Now, go to the [flightsim.0] section of the old aircraft.cfg, and see what the old .air file was named...for example:
sim=b707
Rename your new .air file this name, so that the flightsim.x sections will call the correct .air file.
That's it. Plane A will now fly like Plane B. You may have to adjust the weights if there is a radical difference from the old to the new, if it has a case of the jitters. But most of the time it will work just fine like this.
Clear as Mud? lol.