I have in my ai_3gb_Hurricane folded two types of t.mos files for example the ai_3gb_Hurricane_111_t.mos and the ai_3gb_Hurricane111_t.mos.
There must be an error somewhere, how does one know what file to keep?
In my experience, the t.mos file should be the same name as the t.dds file; make sure you open the t.mos first and see how the t.dds is called out; any difference in character order (including "_", "-", and "." or spaces) will cause the skin not to show in-game. Finally, if the t.dds is called out differently in the model files (.m3d) than the in the t.mos, you will need both t.dds copies of the same skin. Hope this makes sense ......
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