Ta-152H-1 question

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SSI01

Charter Member
Just licked one texture problem - and learned something as well - and now am tackling another. I've downloaded the DAG Ta-152H-1 interceptor, being partial to the FW-190 series. This aircraft displays quite well in FS9 with the exception of the annulal radiator, spinner, and prop blades, which are missing from the aircraft. Otherwise everything is there, and functions as advertised - including the VC. The individual files are present in the main texture folder, however, they do not show on the aircraft. I've tried changing their dimensions (256 to 524 and 1024), as well as going from 8-bit to 24- and 32- bit values, but to no avail. I'm wondering if there are suitable substitutes available elsewhere - or should I be looking at changing some other values in the prop/spinner files?
 
Well it depends if the model was made for Fs9 or earlier versions. Some of the earlier ones will simply not show up in Fs9. No way for the end user to fix it.
Or are you seeing the prop and radiator fans in grey....but no texture in FS. In that case it might be a problem with texture assignment in the Gmax model....or the file name may be wrong. Again not much you can do for the former. The latter can be solved by looking at repaints that do work or possibly some detective work.

If you really want to dig deep then there is a way to look at the MDL file in textual format, hex editor, and see which bmps it is looking for.

Cheers
Stefan
 
Greetings Stefan - I've checked the description of the file contained within the download. The copyright on the aircraft is 2002, placing it before the release date of FS9. The aircraft is made for use in CFS2. I had another look at the individual files within the texture folder. Re: the spinner - it shows as red with a white spiral from the hub to the rim - a "spiralschnauze." There are two prop files - one is "prop.bmp" and the other is "prop2.bmp." In the texture folder they show as circular grey shapes with three narrow darker grey triangular shapes within the circle. The whole of both is surrounded by an unbroken yellow band. When the sim aircraft is displayed in FS9, everything shows with very good detail with the exception of the spinner, prop blades and the annular radiator at the front of the engine - they do not show at all. Right now it resembles a jet engine intake with no exhaust. The spinner file has 256X256 pixel count, 300 dpi horizontal and vertical, and an 8-bit depth. "Prop.bmp" shows 256X256, 0 dpi and an 8-bit depth. Same for "prop2.bmp." Within the aircraft folder, there is an "IIT" file from 2002. What does this do? There is also a "Certify.BVD" file as well.

Later - surfed the site and noted Cees Donker asked a lot of questions about this very aircraft in 2010. A couple of sites were listed in the string, so I visited them, and downloaded the files mentioned. Interesting to note in both releases what is called a Ta-152H in the most recent release was described as a Ta-152C in both earlier releases. There was also a patch available. I've downloaded everything and installed the patch. Will start the sim and see if that made any difference. If not, it's time to try both downloads (one of which was uploaded to the web in 2007, well after FS9 was released) and see which of them works. You never know . . .
 
Sounds like you're SOL, sorry to deliver the bad news. Many FS2k2 and CFS2 models suffer the dreaded "NO prop and/or gear" when rendered in FS9.

Nothing you can do to fix it, it has to do with the way the model was built, just as most FSX native models won't work in FS9.

Not all models are backward/forward compatible.

edit: Sounds like you might have lucked out as it sounds as if the model may have been updated. Good Luck.
 
It is a much older model made for earlier sims like CFS2 and will display is fs2002, but as you have found it won't display properly in fs2004. I'm afraid there's no way to make the props, etc, show. The only models that will show fully are those made with Gmax or FSDS2.
I have the Ta 152 H from A2A Simulations which is included in the FW190 pack. It's payware, but very well worth spending your dollars on it.
http://www.shockwaveproductions.com/
 
Well, that seems to settle that. Thank you, sir, for that answer as it removes most doubts about utilizing any more time on this.

Periodically I see comments about how there are difficulties with prop textures between FS9 and FSX. These sims are closely related, and there are difficulties - CFS2 and FS9 share a more distant relationship, which probably compounds the error issue besides the date of release of the -152.

Just for fun, I note Mr. Donker in Holland had similar issues with a -152, which I think he resolved, and I would like to exhaust this last recourse before giving up on this. I'm like John Wayne in "She Wore a Yellow Ribbon" - "Old soldiers, Miss Dandridge - some day you'll find out how they hate to give up."
I don't want a flat spot on my head from banging it against the wall:banghead: but I'd like to exhaust every reasonable effort before bailing out. After my feet hit the ground I may be picking up those -190s you spoke of. Let's see what happens!
 
I looked it up, and that was in an other sim: CFS2. Indeed it won't work in FS9! No spinner and no prop!


Alas!

Cees
 
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