• Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning old domain name stealing credentials

  • Special Server Maintenance

    Just when you think you have everything running some what better...

    You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.

    1. November 4th 17:00 -5UTC shut off the forums and start backup proceedures. During this time there will be no access to the forums or the Resource Section.
    2. November 5th Continue with Backups and download same until complete.
    3. November 6th 7:00 turn over server to hosting company to move system to new server
    4. November 7th - 8th restore backups and upgrade forum software.

    If all goes well we should be back online on November 8th.

    To keep you updated we will post updates on AVSIM forums.

    Thank you for your support.

TBD Devastator native FSX/P3D3,4,4.5

afscrub

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249717012772062330.jpg

A new entry has been added to Add-Ons Library, category FSX Military Props

Description: TBD Devastator native FSX/P3D3,4,4.5
TBD Devastator introduced a new era in naval aviation . Biplanes on carrier decks would soon be consigned to history.The TBD Devastator was the Navy's first all-metal, monoplane torpedo bomber. lt was also the Navy's flrst carrier-based plane to come with an enclosed cockpit, and the first to use main landing gear wheel brakes. The TBD was withdrawn from front-line service in the summer of 1942, but continued in service as an advanced trainer until the end of the war. A total of 130 TBDs were built. native mdl by A.F.Scrub conversion from Captain Kurt original CFS2 model.

To check it out, rate it or add comments, visit TBD Devastator native FSX/P3D3,4,4.5
The comments you make there will appear in the posts below.
 
Last edited by a moderator:
Great work in P3D4.5 HOWEVER - no click spots in 2D or VC to work various functions. Control stick will move, rudder pedals with joystick use. Other commands on joystick work (throttle, flaps) but nothing moves in VC
 
Also note that A.F. used the "Shift+Q" tailhook command to drop/replace the torpedo/bomb loadout, but it's still what you use to raise/lower the virtual tailhook to trap aboard FSX/P3D carriers. The "I" (smoke) command activates the visual tailhook animation only; it won't let you catch a wire when you come aboard.
 
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