Mickey D
SOH-CM-2024
Skippy Bing is currently testing the FSX Acceleration Enterprise in P3D and initial reports suggest that the carrier works OK with a couple of mods. Before installing a few folders have to be created within the main Preper3D folder as below:
Missions/Military/CarrierPractice/Sound/. Our english language LSO uses sound
files from that folder string. Populate the "Sound" folder with these files from FSX.
Missions/Military/CarrierPractice/Sound/. Our english language LSO uses sound
files from that folder string. Populate the "Sound" folder with these files from FSX.
CarrierPractice_21.wav
CarrierPractice_22.wav
CarrierPractice_23.wav
CarrierPractice_24.wav
CarrierPractice_16.wav
CarrierPractice_17.wav
CarrierPractice_19.wav
CarrierPractice_33.wav
CarrierPractice_09.wav
The supplied wake effect is at 90 deg. to the horizontal so open the sim.cfg file in the carrier folder and make this alteration:
Effects]
wake = fx_CVN65_wake
to read
Effects]
wake = fx_wake_carrier
On page 4 of the installer you will have to navigate to your Prepar3D installation using the button to the right of the window.
Team SDB is working on a dedicated P3D Enterprise installer and new sound files.
CarrierPractice_22.wav
CarrierPractice_23.wav
CarrierPractice_24.wav
CarrierPractice_16.wav
CarrierPractice_17.wav
CarrierPractice_19.wav
CarrierPractice_33.wav
CarrierPractice_09.wav
The supplied wake effect is at 90 deg. to the horizontal so open the sim.cfg file in the carrier folder and make this alteration:
Effects]
wake = fx_CVN65_wake
to read
Effects]
wake = fx_wake_carrier
On page 4 of the installer you will have to navigate to your Prepar3D installation using the button to the right of the window.
Team SDB is working on a dedicated P3D Enterprise installer and new sound files.