Texture Question

CrisGer

Charter Member
I was studying some alternatives for Las Vegas and found this plug in over on simaviation for Photorealstic LV, but it says:

FS2004 Las Vegas - Photorealistic Mesh Summer Scenery - Base Pack. The base pack includes Night and Summer Texture - which covers with photorealistic scenery the Areas of Las Vegas. The season map bgl file - is also includes with the base pack - as it is essential to display night texture. Hovewer - the base pack does not includes season texture - and therefore you are only able to fly - on summer season with night texture. If you switch to winter - spring - fall - the scenery will not display any texture. This is the way FS9 works - Microsoft did it - and not us. 47.3MB

uh, is this true? night textures only appear for Summer? um, i thought we had night for all seasons in FS9? or are there special cases where seasonal textures cant be added on with an add on?

any info very welcome.... as i like night textures.
 
I don't know about anyone else, but I've got night lights year round about everywhere in FS9. I think someone's confused.
 
i wonder if maybe what they mean is that they did not create all the season textures for their add on...so the engine uses just the default summer ones....but wouldnt it use the other seasons too, automaitcally?
 
I've been doing a lot of photoreal scenery work for FSX and I can tell you that true seasonal textures must be done by the artist as well as the night textures. Winter textures are just tough to do as you can imagine, the other seasons not as difficult but still not simple and are many times not included because of it. None of my sceneries have seasonal because I just haven't taken the time to learn how yet, but I do include night textures and that will show irregardless of the seasons as will the main texture. In winter, everything around the airport will be white and the airport still green, that's why, in this case he's saying don't fly any other season. No the other seasons are not generated automatically, (that would be great if they did tho).
 
thanks Falcon, i am going to try to do Las Vegas for New Years eve tonight ..much appreciate the replies on this..

vgas2004.zip Shigeo Ishii
http://www.flightsim.com/file.php?cm=SEARCH1&fsec=0&fname=VGAS2004.ZIP
FS2004 (ACOF) - FS2004 Scenery
FS2004 Scenery--Las Vegas 2004
[ Download | View ]
Name: vgas2004.zip Size: 6,283,211 Date: 11-18-2003 Downloads: 11,394
FS2004 Scenery--Las Vegas 2004, Nevada (NV). This is the scenery intended to give more detail to
FS2004. Gmax was used for the creation. Hotels, buildings, trees, and terrains were created by
referring to the video, the tourist guide and maps. By Shigeo Ishii.
Ron Jeffers World of Fireworks
awrldfrw.zip
FS2004 Las Vegas Nevada Fireworks
http://www.flightsim.com/kdl.php?fid=84215
dwlvfw.zip
Name: dwlvfw.zip Size: 242,350 Date: 01-02-2005 Downloads: 2,553
FS2004 Las Vegas Fireworks Scenery, NV. Bgl files created with Ron Jeffers' World of Fireworks
(AWRLDFRW.ZIP). Places 32 fireworks 'cannons' atop most hotels along Las Vegas Boulevard. For use
with Las Vegas, Nevada, scenery (VGAS2004.ZIP) by Shigeo Ishii. See DWLVNYFW.ZIP for splash
screen of this scenery. By Dave Whitney.
Name: awrldfrw.zip Size: 540,359 Date: 12-28-2004 Downloads: 1,487
FS2004 World Of Fireworks. Add firework display scenes easily to anywhere around the world using
your own FS2004 effects files with Microsoft's freeware bglcomp.exe program. Just fly to where
you want it to appear and write down the latitude and longitude and run it through the program
then add your scenery into FS2004, restart and view your show. You can also use this with many
other effects such as steam, volcanos, forest fires, etc. By Ron Jeffers.
http://www.flightsim.com/file.php?cm=SEARCH1&fsec=0&fname=AWRLDFRW.ZIP
 
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