hubbabubba
Charter Member
As I'm still having troubles with my "old-old" desktop and no connection to the internet with my "new-old" laptop, I will post here a bare-bones resume of it.
If you have questions, just post here...
TOOLS
2- To have BMP 2000 work properly, you will probably need the latest DLL package, found HERE;
3- Finally, I highly suggest that you download/install Saint-Paint, found at CNET;
All these downloads are free. CNET is an "installer" and may propose piggy-back bundle programs that you can opt-out. Please, do so. As usual, make sure no D/L is infected, even if they were not last time I checked.
WORKING LAYOUT
1- Install your modified for CFS1 CFS2 aircraft and make sure that it is working and showing properly;
2- Close the game and enter into the "aircraft container" (the aircraft folder) of that a/c;
3- Copy/paste the "texture" folder where you want to work (desktop for me);
4- Return to the aircraft container and rename the original "texture" folder to "textureOLD" for safe-keeping;
5- Create a new (and empty) "texture" folder, so that the aircraft will still show in the list of a/c available.
IMAGE PROPERTIES
1-In your working "texture" folder (mine is on the desktop), verify which textures comply with the maximum pixels size (256x256) and depth of colors (8 bits, or 256 colors) tolerated by CFS1. This is done simply by right-clicking on the file and following the tabs this way - Properties>Details;
NOTE- All CFS2 textures are, to my knowledge, squares and BMP. CFS1 too btw...
2-Using BMP 2000, open all the textures that exceed the previous criteria with the "Load Extended" button. You may have to fiddle around before getting the hang of it, but this should give you additional information that we will need, namely; 2a-Is the texture sinle or multi-resolution? And; 2b-Is the texture using transparencies?;
RESIZING AND REDUCING COLOR DEPTH
1-Opening Saint Paint, load each textures that is oversized and resize it to 256x256 following these tabs - Image>Resize/Crop;
NOTE- The "Resize/Crop" window has a few settings that need to be preset before proceeding - New Size at "Maintain aspect ratio" on - "Rezise image" on - "Use Standard Filter 9recommended)" on.
2-Again using Saint Paint, reduce to 256 colors palette all texture that exceed that limit using these tabs - Image>Change Number Of Colours;
NOTE- Again, some preset - "Desired Colour Depth" set at 256 Colour (8-bit) - "Conversion Method" at 2 Value Dither.
TRANSPARENCIES AND EXTENDED
If one of your textures went through Saint Paint, you will need to return transparencies and multi-resolution to it using BMP 2000. Read the instructions of the help file. You may also want to make some single into multi-resolution, but this is entirely optional.
VERIFICATION
Copy/Paste the whole working folder (not the folder itself!) into the "texture" folder of your installed aircraft and go watch your creation (or mischief) in situ.
If all went well, good.
If not, try to find what went wrong yourself and, if you can't, post your questions here. If my Desktop PC is not dead or my Laptop finally get connected, I will answer to the best of my knowledge.