And just to be clear, I have huge respect for Baz's long experience in the market and I know financial decisions are critical to putting food on the table!
My enthusiasm for the price point comes from a decade in working on digital game retailing outside of the flight sim side of things. There's a lot of price sensitivity for add-ons outside of the core flight sim enthusiast group. Nobody wants AH or anyone else to make less money or thinks they're being greedy. (I know nobody goes into FS development to get rich!) The number of sales titles hit at lower prices compared to higher retails can be pretty mind-boggling.
The theory is that dropping the price to the $10-20 would result in a hugely larger market. If a plane sells 500 copies at $39.95, and 25,000 copies at $19.95 even with higher support costs and the commission, that's an enormously higher gross profit.
25K might seem pie-in-the-sky, but it's not for an in-game marketplace.
$10 might seem unsustainably cheap, but if someone sells 50K copies at that price vs under 1,000 at $50, you're making a half-million dollars prior to fees, 10x as much gross income. Even after the expenses of scaling, that's a lot more money left after fees.
Maybe Baz is right. Maybe Wing42 is right. Personally I hope it's the latter, because that would mean Baz and team could make more money and more people could enjoy their work.
I'd love to see AH, Just Flight, and some of the other classic developers put a wide-appeal plane, with realistic performance and a mainstream level of systems details, on the Marketplace at a low price and see how it does. It'd be an experiment, but perhaps one that pays off big. (The 247D is such a niche plane that it's not enough of a test. If it does well, that's a great sign, but it's not a mainstream test.)
I've talked with a dev who said they couldn't make money on $10-20 planes. That's true at 500 copies. But at 5,000 or 50,000 copies, it's not. It would be nice if the MS marketplace folks would share some data with the devs on how various price points land with the customer, but I'm guessing this isn't happening right now given they haven't even gotten their approval/update process working decently.