BorekS
Members +
it is possible to modify the center of gravity / mass center of a weapon WITHOUT gmax usage?
example:
having airplane M3D with hardcoded Pylon node and having a standalone weapon M3D, mounted with the airplane XDP loadout definition. all visaully fits fine, but when mounted such weapon, the airplane nose goes down when flight...
... ok, you can say I have to retrim the airplane, right? but my question is, if I can somehow set the weapon mass center with its own XDP file config.
example:
having airplane M3D with hardcoded Pylon node and having a standalone weapon M3D, mounted with the airplane XDP loadout definition. all visaully fits fine, but when mounted such weapon, the airplane nose goes down when flight...
... ok, you can say I have to retrim the airplane, right? but my question is, if I can somehow set the weapon mass center with its own XDP file config.