Fully native MSFS aircraft
All models have been coded with Microsoft Flight Simulator native 'Model Behaviors' animations and built to MSFS operational specifications to prevent issues with future simulator upgrades.
The DC Designs F-15 Eagles are fully compliant with MSFS native materials and make use of the new simulator's features such as rain effects and sounds, fully reflective glass, native aerodynamic sound structures, the new 'Modern' aerodynamics system with the ability to provoke 'departure spins', and customised visibility controls for wheel chocks, covers, GPU and guard.
The F-15 Eagles also contain custom-built and animated effects such as G-vapor, afterburners, and custom-modelled Head-Up Displays.
Other features include authentic night lighting which includes user-operated 'slime lights' for combat operations and custom-coded air-intake animations based on aircraft airspeed and angle-of-attack.
Numerous external animations including canopy, crew ladders, tail hook and control surfaces are modelled to mimic the Eagle’s 'active' fly-by-wire systems.
The F-15 Eagles are also fully compliant with Virtual Reality headsets.
Cockpit
Truly 3D virtual cockpits featuring accurately modelled ejector seats, controls and detailed texturing, each matching the respective variants
Instruments constructed in 3D with smooth animations
Working rear-view mirrors
'Scratched canopy' glass effects, reflective glass
Crew figures in the virtual cockpit are coded to disappear when you occupy their seats
Front and rear cockpit positions included in all twin-seat variants
Aircraft systems
3D modelled dials, ADI, 'whiskey' compass and other high-detail instruments designed to emulate the appearance of the real F-15 Eagles
MFDs with visual layouts based on the real aircraft systems
Head-Up Display with authentic layout based on the real F-15 Eagle variants
Custom-coded, user-controlled ordnance via the simulator Payload Manager, allowing for live mounting of weapons on hardpoints with active weight increase.
Seriously? Sadly, a showstopper for me.The non-collimated HUD however... in 2021...
However, I don't see a lot of casual simmers spending $40 on many aircraft. I know that at this price point I am very unlikely to purchase the F-18.
Then I am an old retired steam-gauge pilot from the last century. What do I know.
Awesome pictures Noddy!
There is a very good reason why there is no collimated HUD - MSFS cannot do that yet! As soon as it can, I'll update the Eagles accordingly.
Systems depth is thin mainly because that's all there is in MSFS - functional / switchable MFDs will come later as more stuff comes on-line, but without radar or FLIR or anything to put in there, it's not really worth having that functionality yet. Even when it does come, I build entertainment-level aircraft, not study level or even close, so I won't be including anything too heavy anyway.
Textures and internal modeling are being prepared for the first update. I intend to keep improving the Eagles over 2021 to bring them fully up to MSFS standard, but for now I have to go at the same pace as the sim itself...
Awesome pictures Noddy!
There is a very good reason why there is no collimated HUD - MSFS cannot do that yet! As soon as it can, I'll update the Eagles accordingly.
/QUOTE]
That is good news, Noddy!
Awesome pictures Noddy!
There is a very good reason why there is no collimated HUD - MSFS cannot do that yet! As soon as it can, I'll update the Eagles accordingly.
Systems depth is thin mainly because that's all there is in MSFS - functional / switchable MFDs will come later as more stuff comes on-line, but without radar or FLIR or anything to put in there, it's not really worth having that functionality yet. Even when it does come, I build entertainment-level aircraft, not study level or even close, so I won't be including anything too heavy anyway.
Textures and internal modeling are being prepared for the first update. I intend to keep improving the Eagles over 2021 to bring them fully up to MSFS standard, but for now I have to go at the same pace as the sim itself...
Dean,
I do not wish to sound harpy or persnickety. However, I would like to fly from one TACAN to another and fly an ILS. The manual says the airplanes have ILS ability. I could not get it on the "C". I know I had the correct freq. in because it showed the identifier in the HUD. I had no ILS bars on the HUD or the HSI. In fact my HSI didn't have a heading bug or an arrow pointing to the TACAN.
I looked all over the cockpit to see if I had to push something to enable the ILS. There was a non-functional knob to select NAV source, but it is inop.
The model flies well. maybe the first model to fly properly right out of the box. The visuals and sounds are wonderful. I don't need to drop bombs or shoot down unsuspecting GA aircraft. I do expect to be able to fly an ILS. After all, nobody buys a F-15 to just go VFR sight-seeing.
If my criticisms are unfounded or due to a lack of an ability to read a manual, I apologize.