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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

The Elusive Search for Decent AI Traffic

MIKE JG

Charter Member
Well my continuing search for reliable, realistic and half descent AI traffic for MSFS2020 isn't really producing much.

My latest endeavor is purchasing Just Flight's FS Traffic (it was on sale!) and...... well..... it's ok but seems a bit shall we say, buggy and doesn't always work.

Previous to FS Traffic, I installed FSLTL and I wasn't that impressed with that either. It loaded up a bunch of one off foreign air carriers instead of airlines that should have been at the airport.

Prior to that I tried to install AIG's traffic and it just caused a hard CTD so I never even got it to work.

With that all said, I've seen where some people will use FS Traffic's models and combine that with FSLTL for traffic injection. I've also read where people have success just using FS Traffic's models and porting them into the Community folder so that the default MSFS2020 AI can use those models instead of the Asobo base models.

I'll take any advice that others have on the AI front. As a former MAIW staffer and contributor, not having realistic AI in the sim drives me bonkers.
 
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At this point I have enabled (via Addons Linker), the models for:
* FSLTL
* AIG
* FS Traffic

I then let MSFS manage the actual traffic. It will pick up the appropriate plane/airline from the model library. Under 2020, I had to use FSLTL’s injector, as 2020 doesn’t do a good job with appropriate airlines. 2024 is much better, so I generally just use the standard AI. (I do turn off the “Passive Aircraft” as those are often in appropriate and drop airliners at grass fields, etc.)
 
I use FSLTL, BUT what drives me crazy is the inherent FS behavior, not the models or their placement. I was doing some local flying over Calgary a few days ago in FS2020, keeping my Cessna to around 1000 ft AGL, when an airliner flew under me, and kept descending until it was flying through buildings with impunity. It had taken off from Calgary, descended after a mile, turned right, and pulled off this immersion-breaking stunt. Even flying in VR could not make up for this. When will we get an AI system (to work with 2020 and 2024) to finally provide realistic departure algorithms? We live in hope.....
 
Stayed with AIG OCI and Traffic Controller from the start until recently learning about PSXT and the program's ability to inject IRL traffic (big help from Dave YVRATC on MAIW and AIG members). The problem, the models have to be FSX format to work and stock MSFS ATC doesn't react with the injected AI, so no comms. Since US fighters don't squawk, PSXT can't pick them up (Dave mentioned RAF Tiffys do show on FR24), so an option is to use .bgls. Also, if nothing is flying IRL, the sim is empty as well. I found a few conversions from IVAO MTL, but will probably try to convert them myself. My importer skills with flyable models scores about 50% now. There is also alot of set up to get registration codes correct and in sim the models can appear to jerk around inflight. Very cool to watch a tracked flight land and then park at the exact stand/gate IRL. I switch back to the AIG TC at times as they added coverted HTAI C-130s, but still need my fighters/helos!
 
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