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The investigation continues...

Rami

Administrator
Staff member
To all,

If anyone else has a "skipping" framerate problem with Bruno's Spitfire Mk. Vb / Vc Trop, I have narrowed it down, with help from a few other simmers. By ripping out the gauges from the Virtual cockpit in the panel.cfg, the framerate "skipping" problems dissappeared. These are the gauges in the virtual cockpit:

[Vcockpit01]
Background_color=0,0,0
size_mm=1024
position=7
visible=0
ident=
pixel_size=1024
texture=$vcpanel1

gauge00=spitfire_mki!Altimeter, 335,267,100
gauge01=spitfire_mki!Attitude, 450,125,120
gauge02=spitfire_mki!Heading_Indicator, 461,266,99
gauge03=Spitfire_MKI!Oil_Pressure, 742,292,40
gauge04=spitfire_mki!Turn_Indicator, 581,244,139
gauge05=spitfire_mki!Vertical_Speed, 597,121,113
gauge06=Hawker!brake, 120,375,88
gauge07=Spitfire_MKI!Gear, 213,216,75,80
gauge08=spitfire_mki!Airspeed, 329,123,109,112
gauge09=spitfire_mki!Engine_Temperature, 798,287,74
gauge10=spitfire_mki!Tachometer, 742,73,95
gauge11=spitfire_mki!Boost_Pressure, 831,178,85
gauge12=spitfire_mki!Clock, 220,115,80
gauge13=Hurricane_1!Fuel, 842,380,95,100
gauge14=spitfire_mki!Oil_Temperature, 879,284,74,79
gauge15=F4U1A_Corsair!Hydraulic_Pressure_Warning, 744,212,25
gauge16=F4f4_wildcat!Low-Fuel-Warning, 352,345,14,13
gauge17=HuntT7_Trim, 217,318,72
gauge18=Mosquito!Direction_Finder, 146,122,68,71

[Vcockpit02]
Background_color=0,0,0
size_mm=128,128
position=0
visible=0
ident=
pixel_size=1024,1024
texture=$vcpanel4

gauge00=BBMF_Compass!Compass,0,0,128

Do I have to go through each gauge individually? Or can someone spot the problem?
 
The easiest and surest way to test to see if one or more gauges is causing the frame rate skipping is to null one line at a time by placing a // in front of a line...testing. Lather rinse repeat until you find the gauge that is causing the frame rate skip...although I have not know a gauge to cause frame rate skips...crashes, but not frame rate skips.

OBIO
 
Rami,

You might also try reducing the the size_mm and pixil_size values.

[Vcockpit01]
Background_color=0,0,0
size_mm=1024 <--reduce this number
position=7
visible=0
ident=
pixel_size=1024 <--reduce this number
texture=$vcpanel1

[Vcockpit02]
Background_color=0,0,0
size_mm=128,128
position=0
visible=0
ident=
pixel_size=1024,1024 <--reduce this number, this looks really odd
texture=$vcpanel4

Good luck.
 
Nope, I tried that, Pops.

It didn't help. Cutting out the VC in the panel allows the aircraft to perform beautifully.
 
Obi is right, comment out each gauge in turn with the old //, you shouldn't need to renumber them either. Now, that's just 19 trial and errors, I would initially discount any stock gauges and target the others.

Jamie
 
Here's something I just noticed: The VC textures are numbers weird:

[Vcockpit01]
Background_color=0,0,0
size_mm=1024
position=7
visible=0
ident=
pixel_size=1024
texture=$vcpanel1

gauge00=spitfire_mki!Altimeter, 335,267,100
gauge01=spitfire_mki!Attitude, 450,125,120
gauge02=spitfire_mki!Heading_Indicator, 461,266,99
gauge03=Spitfire_MKI!Oil_Pressure, 742,292,40
gauge04=spitfire_mki!Turn_Indicator, 581,244,139
gauge05=spitfire_mki!Vertical_Speed, 597,121,113
gauge06=Hawker!brake, 120,375,88
gauge07=Spitfire_MKI!Gear, 213,216,75,80
gauge08=spitfire_mki!Airspeed, 329,123,109,112
gauge09=spitfire_mki!Engine_Temperature, 798,287,74
gauge10=spitfire_mki!Tachometer, 742,73,95
gauge11=spitfire_mki!Boost_Pressure, 831,178,85
gauge12=spitfire_mki!Clock, 220,115,80
gauge13=Hurricane_1!Fuel, 842,380,95,100
gauge14=spitfire_mki!Oil_Temperature, 879,284,74,79
gauge15=F4U1A_Corsair!Hydraulic_Pressure_Warning, 744,212,25
gauge16=F4f4_wildcat!Low-Fuel-Warning, 352,345,14,13
gauge17=HuntT7_Trim, 217,318,72
gauge18=Mosquito!Direction_Finder, 146,122,68,71

[Vcockpit02]
Background_color=0,0,0
size_mm=128,128
position=0
visible=0
ident=
pixel_size=1024,1024
texture=$vcpanel4

Seems as though Vcockpito2 should have texture=$vcpanel2 instead of $vcpanel4....but then again, maybe that is correct and Bruno built it that way just to confuse me.

OBIO
 
Jamie and Obio,

Thanks, I'm getting there. In this configuration, it works! :jump:

[Vcockpit01]
Background_color=0,0,0
size_mm=1024
position=7
visible=0
ident=
pixel_size=1024
texture=$vcpanel1

gauge00=spitfire_mki!Altimeter, 335,267,100
gauge01=spitfire_mki!Attitude, 450,125,120
gauge02=spitfire_mki!Heading_Indicator, 461,266,99
gauge03=Spitfire_mki!Oil_Pressure, 742,292,40
gauge04=spitfire_mki!Turn_Indicator, 581,244,139
gauge05=spitfire_mki!Vertical_Speed, 597,121,113
//gauge06=Hawker!brake, 120,375,88
gauge07=Spitfire_mki!Gear, 213,216,75,80
gauge08=spitfire_mki!Airspeed, 329,123,109,112
gauge09=spitfire_mki!Engine_Temperature, 798,287,74
gauge10=spitfire_mki!Tachometer, 742,73,95
gauge11=spitfire_mki!Boost_Pressure, 831,178,85
gauge12=spitfire_mki!Clock, 220,115,80
//gauge13=Hurricane_1!Fuel, 842,380,95,100
gauge14=spitfire_mki!Oil_Temperature, 879,284,74,79
gauge15=F4U1A_Corsair!Hydraulic_Pressure_Warning, 744,212,25
gauge16=F4f4_wildcat!Low-Fuel-Warning, 352,345,14,13
//gauge17=HuntT7_Trim, 217,318,72
gauge18=Mosquito!Direction_Finder, 146,122,68,71

[Vcockpit02]
Background_color=0,0,0
size_mm=128,128
position=0
visible=0
ident=
pixel_size=1024,1024
texture=$vcpanel4

//gauge00=BBMF_Compass!Compass,0,0,128
 
Found it! It's the BBMF_Compass.gau

It works fine in this configuration. :icon_lol:

[Vcockpit01]
Background_color=0,0,0
size_mm=1024
position=7
visible=0
ident=
pixel_size=1024
texture=$vcpanel1

gauge00=spitfire_mki!Altimeter, 335,267,100
gauge01=spitfire_mki!Attitude, 450,125,120
gauge02=spitfire_mki!Heading_Indicator, 461,266,99
gauge03=Spitfire_mki!Oil_Pressure, 742,292,40
gauge04=spitfire_mki!Turn_Indicator, 581,244,139
gauge05=spitfire_mki!Vertical_Speed, 597,121,113
gauge06=Hawker!brake, 120,375,88
gauge07=Spitfire_mki!Gear, 213,216,75,80
gauge08=spitfire_mki!Airspeed, 329,123,109,112
gauge09=spitfire_mki!Engine_Temperature, 798,287,74
gauge10=spitfire_mki!Tachometer, 742,73,95
gauge11=spitfire_mki!Boost_Pressure, 831,178,85
gauge12=spitfire_mki!Clock, 220,115,80
gauge13=Hurricane_1!Fuel, 842,380,95,100
gauge14=spitfire_mki!Oil_Temperature, 879,284,74,79
gauge15=F4U1A_Corsair!Hydraulic_Pressure_Warning, 744,212,25
gauge16=F4f4_wildcat!Low-Fuel-Warning, 352,345,14,13
gauge17=HuntT7_Trim, 217,318,72
gauge18=Mosquito!Direction_Finder, 146,122,68,71

[Vcockpit02]
Background_color=0,0,0
size_mm=128,128
position=0
visible=0
ident=
pixel_size=1024,1024
texture=$vcpanel4

//gauge00=BBMF_Compass!Compass,0,0,128

Thanks for the help! :wavey:
 
Rami,

I too noticed a very large frame rate fluctuation when flying Bruno's Spit...from 60 FPS on the low end to 167 FPS on the high end in VC view against a clear blue sky.

Will try a different compass and see how it goes afterward.

OBIO
 
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