We just posted part one of the how to on uploading new files to the Library. Part 1 covers adding new files. Part 2 will cover making changes to your the uploads you own.
Questions or comments please post them in the regular forums. Which forum is that... Well it is the one you spend the most time in.
Thanks the Staff
Library How toWhat exactly do you mean?No clue but what I personally do is: open up DXTBmp, load the file and save it without mipmaps; It always fixes the blur for me, be it liveries or just any texture.
In the main folder: scenery/World/TextureWhat exactly do you mean?
What files? What textures?
One by one for each file?In the main folder: scenery/World/Texture
GTX4070 is my graphics cardFirst, I wouldn't take the 'solution' by Kurdt too seriously.
Well meant, but completely absurd.
I have the same problem and have been looking for years for a solution.
There are so many factors that could play a role.
Processor speed and grapics card being the main culprits. (Especially when flying an F-35 low and fast)
Otherwise playing with the fsx terrain settings could bring a slight improvement, but usually involves compromises.
I haven't found any working solution with changes in the main FSX.cfg either, inspite of many suggestions on the internet.
I am now saving for a new PC.
I played FSX on my old Win7 systemI guess the first question is
Is this something new? or has your system always looked like that?
Second question - if this is new what has changed?
Weird, i have windows 10 i5 and outdated graphics card around 2017 era and i play texture sliders maxed. But i did turn down scenery autogen and unique autogen. But increasing scenery LOD radius infsx.cfg was too much and reduced framerate. I have flirted with bufferpools, which does smooth some things out framerate wise.Nobody can run FSX with all the sliders on every tab full right!
ZERO percent for ships you do not need ships in FSX. Reduce to zero percent for cars and trucks on highways and roads. Who cares about cars and trucks on highways??