Alan_A
Charter Member
There's been some discussion recently in a couple of threads about the sudden leftward lurch at 40 knots that affects all MSFS aircraft but is most notable in taildraggers.
Developers have pointed out that it's caused by the way MSFS handles the rudder - it has zero effectiveness until 40 knots, and then suddenly resets to 100 percent.
But there are another couple of possible issues - the extreme sensitivity of the rudder once it's on, and the excessive weathervaning tendency in any kind of crosswind.
I was recently pointed to this thread on the MSFS forums, where a user reports on systematic research he did using the wind tunnel feature in MSFS developer mode. Members of the MSFS team seemed to take note.
I don't know if any of this was addressed in sim update 4 - the aircraft seem a little tamer but the issues haven't yet been fixed.
Would be interested to hear what others - especially developer friends - have to say after reading the report.
Developers have pointed out that it's caused by the way MSFS handles the rudder - it has zero effectiveness until 40 knots, and then suddenly resets to 100 percent.
But there are another couple of possible issues - the extreme sensitivity of the rudder once it's on, and the excessive weathervaning tendency in any kind of crosswind.
I was recently pointed to this thread on the MSFS forums, where a user reports on systematic research he did using the wind tunnel feature in MSFS developer mode. Members of the MSFS team seemed to take note.
I don't know if any of this was addressed in sim update 4 - the aircraft seem a little tamer but the issues haven't yet been fixed.
Would be interested to hear what others - especially developer friends - have to say after reading the report.