StormILM
Charter Member
I'm split between optimism and skepticism on this. If done right (being 64bit) would certainly open the doors to curing a lot of FSXA's ills. The biggest question is whether there will be an SDK and/or migration capability for devs to get their aircraft & scenery into this? If not, I have serious doubts this is going to go very far. We'll know soon enough I suppose.

