Speaking only for myself, while some features, might need customizing, other do not.
I'd be reluctant to install one Fix-all, where all changes are initiated at once
The Kill Report being the best example: I like it just the way it is, others want it gone. Why should I lose a feature, that I enjoy, in order to please the X-Box crowd
Excellent Winder! I moaned a bit about my claims being rejected but that was just part of the immersion! I am 100% sure the REAL pilots of the time moaned about it too! It's good to offer choices, but I like it just the way it is.
1) AI issues when player is not lead and AI Circling/Crash issue:
Issue:
AI issues when player is not lead and circling and crashing of AI in low powered craft - we will soon be testing the fix to this..
Temporary Workarounds:
Enlist and always play with the highest Rank
Users can elect to always lead by setting the Always Lead in the Player Flight Position setting in workshops.
Progress:
Fix is still being tested - still looking good and will be in 1.2 ...no promises as to when it will be released
2) Reports of inability to Page Log File - fixed
Issue:
Player cannot page to latest flight log data
Temporary Workarounds:
None other than clear log to restart it
Progress:
Fixed in V1.2 - not yet available
3) Craft Labels are not working correctly
Issue:
Craft Ident labels in run time are not reflecting correct information.
Temporary Workarounds:
None
Progress:
To Be Fixed in V1.2 - not yet available
4) Gun FF not working
Issue:
Gun FF not working on some/many/all? craft
Temporary Workarounds:
None
Progress:
Investigating.
5) MP Connection issues
Issue:
MP Online play connection issues
Temporary Workarounds:
None
Progress:
Investigating and working on it
6) Claims System Options
Issue:
Users do not want to file claims or want claims to be accepted more easily.
Temporary Workarounds:
None
Progress:
Options added in 1.2: Claims are linked to existing realism settings in Workshops:
Normal - as is in V1.0/V1.1 - NO CHANGE to claims system
Easy - Claims are evaluated more quickly and are more often accepted despite poor claim info.
Easiest - Claims are automatically filled in - player does not see claim form and all claims are accepted as confirmed kills 1 flight later.
Fixed and working in 1.2 - testing
6) Aircraft Exploding when exiting warp - only on some systems!!
Issue:
Craft ignore the CFS3 fingertip formation command and fly lineastern (line) and when in warp they merge. Craft will explode when exiting warp under this scenario.
Temporary Workarounds:
Avoid Warp until 1.2 is out - select an optional mission that is close to airfield to save time.
1) AI issues when player is not lead and AI Circling/Crash issue:
Issue:
AI issues when player is not lead and circling and crashing of AI in low powered craft - we will soon be testing the fix to this..
Temporary Workarounds:
Enlist and always play with the highest Rank
Users can elect to always lead by setting the Always Lead in the Player Flight Position setting in workshops.
Progress: Fix implemented in V1.2 - final testing in progress
2) Reports of inability to Page Log File - fixed
Issue:
Player cannot page to latest flight log data
Temporary Workarounds:
None other than clear log to restart it
Progress: Fixed in V1.2 testing.
3) Craft Labels are not working correctly
Issue:
Craft Ident labels in run time are not reflecting sufficient player fight info
Temporary Workarounds:
None
Progress: Augmented in V1.2- Testing.
To be further enhanced in a future patch to identify leader and wingman if possible (looks quite possible but no promises)
4) Gun FF not working
Issue:
Gun FF not working on some/many/all? craft
Temporary Workarounds:
None
Progress: Fixed and working in 1.2 - testing
5) MP Connection issues
Issue:
MP Online play connection issues
Temporary Workarounds:
None
Progress: Fixed and working in 1.2 - testing
6) Claims System Options
Issue:
Users do not want to file claims or want claims to be accepted more easily.
Temporary Workarounds:
None
Progress: Options added in 1.2: Claims are linked to existing realism settings in Workshops:
Normal - as is in V1.0/V1.1 - NO CHANGE to claims system
Easy - Claims are evaluated more quickly and are more often accepted despite poor claim info.
Easiest - Claims are automatically filled in - player does not see claim form and all claims are accepted as confirmed kills 1 flight later.
Fixed and working in 1.2 - testing
6) Aircraft Exploding when exiting warp - only on some systems!!
Issue:
Craft ignore the CFS3 fingertip formation command and fly lineastern (line) and when in warp they merge. Craft will explode when exiting warp under this scenario.
Temporary Workarounds: Avoid Warp until 1.2 is out - select an optional mission by pressing the optional flight button in the briefing room to create a mission that is closer to your airfield to save fight time.
1) AI issues when player is not lead and AI Circling/Crash issue:
Issue:
AI issues when player is not lead and circling and crashing of AI in low powered craft - we will soon be testing the fix to this.. Temporary Workarounds:
Enlist and always play with the highest Rank
Users can elect to always lead by setting the Always Lead in the Player Flight Position setting in workshops. Progress: Fix implemented in V1.2 - final testing in progress
2) Reports of inability to Page Log File - fixed
Issue:
Player cannot page to latest flight log data Temporary Workarounds:
None other than clear log to restart it Progress: Fixed in V1.2 testing.
3) Craft Labels are not working correctly
Issue:
Craft Ident labels in run time are not reflecting sufficient player fight info Temporary Workarounds:
None Progress: Augmented in V1.2- Testing.
To be further enhanced in a future patch to identify leader and wingman if possible (looks quite possible but no promises)
4) Gun FF not working
Issue:
Gun FF not working on some/many/all? craft Temporary Workarounds:
None Progress: Fixed and working in 1.2 - testing
5) MP Connection issues
Issue:
MP Online play connection issues Temporary Workarounds:
None Progress: Fixed and working in 1.2 - testing
6) Claims System Options
Issue:
Users do not want to file claims or want claims to be accepted more easily. Temporary Workarounds:
None Progress: Options added in 1.2: Claims are linked to existing realism settings in Workshops:
Normal - as is in V1.0/V1.1 - NO CHANGE to claims system
Easy - Claims are evaluated more quickly and are more often accepted despite poor claim info.
Easiest - Claims are automatically filled in - player does not see claim form and all claims are accepted as confirmed kills 1 flight later.
Fixed and working in 1.2 - testing
6) Aircraft Exploding when exiting warp - only on some systems!!
Issue:
Craft ignore the CFS3 fingertip formation command and fly lineastern (line) and when in warp they merge. Craft will explode when exiting warp under this scenario. Temporary Workarounds: Avoid Warp until 1.2 is out - select an optional mission by pressing the optional flight button in the briefing room to create a mission that is closer to your airfield to save fight time. Progress:
Fixed in 1.2 - testing
7) N17 availability issue in many French Squads
Issue:
N17 Aircraft not found/available in many French squadrons Temporary Workarounds: None Progress:
Fixed in 1.2 - testing
1) AI issues when player is not lead and AI Circling/Crash issue:
Issue:
AI issues when player is not lead and circling and crashing of AI in low powered craft - we will soon be testing the fix to this.. Temporary Workarounds:
Enlist and always play with the highest Rank
Users can elect to always lead by setting the Always Lead in the Player Flight Position setting in workshops. Progress: Fix implemented in V1.2 - final testing in progress - looking good
2) Reports of inability to Page Log File - fixed
Issue:
Player cannot page to latest flight log data Temporary Workarounds:
None other than clear log to restart it Progress: Fixed in V1.2 testing.
3) Craft Labels are not working correctly
Issue:
Craft Ident labels in run time are not reflecting sufficient player fight info Temporary Workarounds:
None Progress: Fixed in V1.2- Testing. Now includes clear identification of flight leader and wingmen as well as their names in the label.
Issue:
Gun FF not working on some/many/all? craft Temporary Workarounds:
None Progress: Fixed and working in 1.2 - testing
5) MP Connection issues
Issue:
MP Online play connection issues Temporary Workarounds:
None Progress: Fixed and working in 1.2 - testing
6) Claims System Options
Issue:
Users do not want to file claims or want claims to be accepted more easily. Temporary Workarounds:
None Progress: Options added in 1.2: Claims are linked to existing realism settings in Workshops:
Normal - as is in V1.0/V1.1 - NO CHANGE to claims system
Easy - Claims are evaluated more quickly and are more often accepted despite poor claim info.
Easiest - Claims are automatically filled in - player does not see claim form and all claims are accepted as confirmed kills 1 flight later.
Fixed and working in 1.2 - testing
6) Aircraft Exploding when exiting warp - only on some systems!!
Issue:
Craft ignore the CFS3 fingertip formation command and fly lineastern (line) and when in warp they merge. Craft will explode when exiting warp under this scenario. Temporary Workarounds: Avoid Warp until 1.2 is out - select an optional mission by pressing the optional flight button in the briefing room to create a mission that is closer to your airfield to save fight time. Progress:
Fixed in 1.2 - testing
7) N17 availability issue in many French Squads
Issue:
N17 Aircraft not found/available in many French squadrons Temporary Workarounds: None Progress:
Fixed in 1.2 - testing
8) Inability to adjust spread of aircraft main and rear guns individually to players preference in workshops (Grouped to one control Selection in Workshops)
Issue:
If you select easy main guns rear gunners shoot you easily too as they are grouped from a Workshops selection POV despite being individual gun types with individual parameters in craft in sim. Temporary Workarounds: None Progress:
Individual settings allocated in Workshops to control rear and main gun spread separately - depending on your role.
Sometimes bringing up the map during a mission will abort it. Player returns to duty room and nothing is recorded. Error message is see log.txt in campaign data for more details. Last error occurred during scramble with Lafayette Esc. Americaine.
Sometimes bringing up the map during a mission will abort it. Player returns to duty room and nothing is recorded. Error message is see log.txt in campaign data for more details. Last error occurred during scramble with Lafayette Esc. Americaine.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.