I notice that the add-on sand filter for Thicko's Gladiator Mk. II is untextured. I decompiled the BGL & double checked the BMP name. Seems OK but no joy. Does anyone happen to have a copy that functions properly before I am forced to do more in depth tweaking?
I fear that tweaking the texture mapping in scasm is out of my knowledge base. I wonder if it is possible to convert scasm files to FSDS source files with Modelconverterx?
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