This is the time to count them....

huub vink

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Already quite a while ago I received a request. Today I finally started this repaint. Actually as a test for another repaint.

Any ideas? I didn't know the wings had this many rivets :dizzy:

 
Shessi,

Not a bad guess, but as you know I have a preference for the aircraft of the bad boys. This wasn't a bad aircraft, nevertheless only 252 were built.

Cheers,
Huub
 
Huub, as a rough guide rivet pitch is about 1.0 inches for WW2 aircraft I would say......happy counting & measuring!
Keith
 
Huub, as a rough guide rivet pitch is about 1.0 inches for WW2 aircraft I would say......happy counting & measuring!
Keith

Keith, I think this one was metric :biggrin-new:. And the model is so glossy that you can hardly see the rivets :dizzy:.

And to keep rivets visible in a repaint they need to have a very unrealistic size........... :banghead:

Cheers,
Huub

edit: Nearly Hurricane91 it is its predecessor The Reggiani Re.2001 Falco II ( I see you already figgered that out). I'm trying to make some textures for Mr Ito's Re.2001, the model is reasonably easy to repaint and it is about as glossy as the Luca Festari's beautiful Re.2005 (Skyunlimited model).
When I am able to produce something reasonable for this model I will start a repaint for Skyunlimited Re.2005.
 
This is how it currently looks:



The flight dynamics are a disaster, so there is some work to do there as well....

Cheers,
Huub
 
Very nice wings Huub. I'm glad to see this airplane getting some attention. Mr Ito's model captures the lines of Roberto Longhi's thoroughbred very well.
 
... And the model is so glossy that you can hardly see the rivets. And to keep rivets visible in a repaint they need to have a very unrealistic size...

To see rivets on a real airplane you have to look awfully close! Same for panel lines. So if you can hardly see them, that's probably just about right.
 
To see rivets on a real airplane you have to look awfully close! Same for panel lines. So if you can hardly see them, that's probably just about right.

I'm gonna have to keep that in mind.....
 
To see rivets on a real airplane you have to look awfully close! Same for panel lines. So if you can hardly see them, that's probably just about right.

Its a general rule, but how well lines and rivets are visible is very much depending on light and the way the aircraft is constructed and finished.

Yesterday I went to the National Military Museum and looked at riveting and panel lines. I realised there isn't a real general rule. Polished aircraft show far more detail as panels and the surfaces of rivets all reflect in a different direction. On painted aircraft the thickness of paint is very important, it seems that aircraft had a less thick paint layer in the past. Modern aircraft hide all their details behind a thick coating.

In general I think we repainters put far to much details in our repaints. But actually I like them that way :biggrin-new:.

Cheers,
Huub


Cheers,
Huub

A small update:



 
Still figgering out where everything is hidden, but so far I like the colours.... Progress is (very) slow. I'm still working on the first texture.... :dizzy:

 
Still figgering out where everything is hidden, but so far I like the colours.... Progress is (very) slow. I'm still working on the first texture.... :dizzy:



Verrrrrry subtle Huub - love it.

Edit: BTW - just curious: did you manage to have room to room to flick out of the inverted? :wiggle:
 
Verrrrrry subtle Huub - love it.

Edit: BTW - just curious: did you manage to have room to room to flick out of the inverted? :wiggle:

Thanks Nigel, your question is however a bit too British for a non-native English speaker :dizzy:.

But I think you are referring to my skills as virtual pilot. I can assure you that I'm a better repainter than virtual pilot. This manouvre therefore most likely ended with pressing the "Escape" button on my keyboard.

A puzzled Huub....
 
I think Nigel added an extra 'room to' by mistake Huub. It reads much better as ' just curious: did you manage to have room to flick out of the inverted? ' .. noting that you were close to the sea in that shot:encouragement:

ATB
DaveB:)
 
Huub; sorry for confusing you, my friend - but you responded perfectly. Yep, Esc is a great escape route. :)

I think Nigel added an extra 'room to' by mistake Huub. It reads much better as ' just curious: did you manage to have room to flick out of the inverted? ' .. noting that you were close to the sea in that shot:encouragement:

ATB
DaveB:)

Thanks DaveB - I'm always repeating myself these days...:dizzy:
 
There is still some progress

It isn't much but a small update. I think the colours look quite natural and all lines are more or less there. Now I can start the shading process. Due to the texture lay-out this could become an interesting one.....



 
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