Hello, Finally I got my Northrop Delta tail-dragger airliner done in FSDS 3.5. It is a beautiful, fat, single engine monoplane airliner, with a nice VC and virtual cabin. I chose to use the Jens Kristensen's Lockheed Orion model as a guide to compile this plane.
Now I have ACM (aircraft container manager), woo hoo, this is a terrific program. I used it to get the correct static pitch angle, bring the CoG closer to the front engine, and place the 2 wheel contact points under the wheel and 4 scrape points at the ends of the main wing and at the ends of the fuselage.
One shortcut I had taken, which I probably shouldn't have was not animating landing gear drop when it is not under load. Its landing gear is similar to the Stuka, so I just kept is without any vertical travel due to springs. I will fix that tonight.
This airplane dances all around when parked. I am simply at my wits end to fix this problem. Please someone help.
Thank you.
Sid
Now I have ACM (aircraft container manager), woo hoo, this is a terrific program. I used it to get the correct static pitch angle, bring the CoG closer to the front engine, and place the 2 wheel contact points under the wheel and 4 scrape points at the ends of the main wing and at the ends of the fuselage.
One shortcut I had taken, which I probably shouldn't have was not animating landing gear drop when it is not under load. Its landing gear is similar to the Stuka, so I just kept is without any vertical travel due to springs. I will fix that tonight.
This airplane dances all around when parked. I am simply at my wits end to fix this problem. Please someone help.
Thank you.
Sid