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Tiger I

Allen

Styles Editor/Admin
Staff member
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A new entry has been added to Add-Ons Library, category CFS 2 Other - Vehicles

Description: Tiger I from CFS3 converted back to CFS2. If not placed into the stock veh folder you will need the veh_dam.bmp and veh_dam_tank.bmp from the stock veh/texture folder for the destroyed model.

To check it out, rate it or add comments, visit Tiger I
The comments you make there will appear in the posts below.
 
Allen: :wavey:

I made a slight adjustment to the dp, in order to enable Nibbio's vehicle dust clouds mod. Does this look right to you?

[BOXES]
box.0=%box_name.0%,-1.76139,0,-3.08026,1.76139,2.83557,3.63537

[SYSTEMS]
system.0=%system_name.0%,8000,-1

[BOXMAPS.0]
; Box = GeTiger
boxmap.0=100,-1

[EFFECTS.0]
; System = Tiger
effect.0=25,LEAK,1,1
effect.1=50,LEAK,2,2
effect.2=75,LEAK,3,3
effect.3=100,BOMB,2,

[GUNSTATIONS]
; Tiger
gunstation.0=0,-1,1,0.05,839,2,1,300,3,30,1d1*6,0,0,0,0,0,0,-180,180,70,-10,1.5

[guns.0]
gun.0=3000,0,2.592132,0,0,0,0,1



[MISC_DATA]
unit_family=3
category=21
allegiance=2
min_speed=0
cruise_speed=12
max_speed=24
entered_service=12/1/41

[EXTRA.0]
location=0,0,-2.8
effect=fx_dustcloud_l.fx


[STRINGS]
"box_name.0"=GeTiger
"system_name.0"=Tiger
;
I am replacing the Tiger IIs and Panthers with your Tiger Is. I'll take a screenshot (if I don't get shot down) to see and show if it works.
 
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