I know Lionheart was using it, not sure if he still is though. I used it in FS9 and it was a tad bit skittish to get started but that's probably been updated and made easier than it used to be. It's made to be flown in a slow aircraft basically as it takes a bit for the tiles to write to the screen and be stored in cache the first time. However, even after you've flown a specific area, you still can't fly fast aircraft, especially if you have a slower PC. I thought it was cool the first time I tried it, but it's a novelty more than anything IMHO. There is no autogen and that's my biggest problem with it. It looks great from a few thousand feet, but as you get lower, the effect is lost and you get an idea of what FSX would look like with everything turned off, lol.
I was using it on my FSX. Worked as it was designed. The only problem was that the map providers didn't have hi-res pics for areas that I wanted to fly in.
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