Tiltrotor Ver 1.3 now up

Just downloaded it, Falcon. Let me know how it works for you...as I no longer have it installed on my system and am curious to see what your opinion is...
 
I did some beta testing on this and I have to say that the VTOL is the best you've ever experienced. It now mimicks the TCL (thrust control lever) via the propeller pitch axis. . .so you can place the nacelles in the VTOL position throttle up with the main throttle control then activate the vertical TO using a lever you've mapped to the prop pitch axis. I have a CH throttle and a joystick with a throttle lever as well. . .I assigned the throttle lever to the pitch axis and now I simply manipulate that lever to gain or decrease altitude. . .hover at any altitude (up to 20,000. . .although a bit tougher to maintain at that alt) is very easy to attain. . .it's awesome.
 
Did they do anything to improve the frame rates? I was very dissapointed to see that it was a frame hog on my older system. I was looking forward to it, and then it was almost unflyable for me and my old rig...
 
Did they do anything to improve the frame rates? I was very dissapointed to see that it was a frame hog on my older system. I was looking forward to it, and then it was almost unflyable for me and my old rig...

Not really. . . .In FS9 where I normally run above 20fps (actually much higher, but above 20 who's really counting, lol). . .this airplane continues to keep me in the low to mid teens and I run a dual core with 4 gig of ram and a Nvidia 9600GT w/512 meg.

They have cleaned up the panel though and everyting is very readable and straight forward. Not sure if it's the gauges or the textures that are dragging the frames down, but if they could get those under control this would be at the top of anyone's list.
 
Not really. . . .In FS9 where I normally run above 20fps (actually much higher, but above 20 who's really counting, lol). . .this airplane continues to keep me in the low to mid teens and I run a dual core with 4 gig of ram and a Nvidia 9600GT w/512 meg.

They have cleaned up the panel though and everyting is very readable and straight forward. Not sure if it's the gauges or the textures that are dragging the frames down, but if they could get those under control this would be at the top of anyone's list.

For me, it's the (VDU)-gauges that is the framehog.
That's the problem with those highly detailed glass-cockpit gauges, not just in this Tiltrotor.

What I do myself (since I'm not a real instrument flyer anyway):
In the VC, removed the WP_MFD_VC and WP_PDF_VC gauges and use the default Boeing737 ADI and HSI instead.
And removed the GPS gauge (another framerate eater).

On my (very moderate) PC that gives a 60+ % increase in framerate..
It's really a waste of those beautifull gauges, but I prefer good fps over highly-detailed instruments.
And, of course, I mostly fly it VTOL anyway :costumes:

:ernae: Rob
 
No troubles for me in FS9 or FSX. Gave my X-52 a separte control mapping for the tilt specifically, drop and drag activate or deactivate.
 
Congrats to the guys on the Tilt-Rotor design team.

I hear they worked very hard on the newest update, totally redoing the hover system.

:ernae:



Bill
 
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