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Tips for mission building

"Reviving" this thread a little. Thank you for your help offer Rami, for now I am still learning the MB little by little with every mission so I am still sticking to more simple missions. I have at least one late war dive-bombing mission idea with a D4Y Judy in mind, some others with a B6N Jill or a B7A Grace (I made a list...). Again the guide by Cody Coyote is so helpful but I welcome any tips/tricks of course, as I still feel like my missions are maybe a little too "simple/straightforward" (?) but it's not like Japan could do much in 1945...

I have a little question though. In the mission I am currently planning I want to try quite a few things (areas, maybe percentages etc). I want some planes to have engine troubles with a trailing smoke if possible for visual aspect (oil leak, etc) and to land back to a friendly base or ditch. In the MB the only event/malfunction option I see is "engine fire". Is this the only option available in the MB?
 
Yes, the engine fire is the only option here. I've also used it a couple of times for the same purpose as you intend.
It does seem to stop at some point, so you may have to activate it again after a certain time delay.
 
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