Hello Folks, I am a beginner FSDS modeler with a desire to bring out many lesser know aircraft with VCs to the FS9 community. I am using FSDS 3.5.1 and trying to make good cockpit window cutouts. The Boolean cutting operation is really fickle for me. I try using Boolean with smaller parts and checking points and it does work uo tp a point. But I wonder that with some Russian airliners with a multiplicity of cockpit windows (e.g., IL-62), the Boolean could turn into a nightmare.
So here is my query: I am trying to make cockpit windows by polygonal manipulation. Seems to me that this method is somewhat painstaking, but it also seems to work. I want to know how do I add individual points to make new polygons. I already know about adding new points by splitting existing polygons. That is very beneficial, but I want to find a good way of making filler polygons, if my window turns out to be bigger that what it ought to be.
Jens Kristensen, I love your work. Do you have any pointers for me to make cockpits in FSDS?
Thank you evrybody for your responses.
Sid2008
So here is my query: I am trying to make cockpit windows by polygonal manipulation. Seems to me that this method is somewhat painstaking, but it also seems to work. I want to know how do I add individual points to make new polygons. I already know about adding new points by splitting existing polygons. That is very beneficial, but I want to find a good way of making filler polygons, if my window turns out to be bigger that what it ought to be.
Jens Kristensen, I love your work. Do you have any pointers for me to make cockpits in FSDS?
Thank you evrybody for your responses.
Sid2008