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To the Rock...

Jean Bomber

Landscape Gardener
You can go now and download it...:bump:
The Afnor scenery Part 1 is uploaded and ready now to download :gameon:
picture.php

picture.php

picture.php

If you have any trouble after installation tell it to me, here is the place for it!
icon10.gif


Cfs2_Afnor_scenery_Part I
http://www.sim-outhouse.com/index.php?lloc=downloads&loc=downloads&page=downloads&FileUploadName=Jean%20Bomber


JP
 
Jean Bomber,

I was going to start a thread, but you beat me to it! :ernae:
Great work, this will be a welcome (and needed) addition to the Mediterranean theatre!

And THANK YOU for taking the time to make it GSL!

That makes a world of difference! :ernae:

Well done, very well done! :medals:

The way that I would install this is to have the LOD 9 mesh here:

[General]
Title=CFS2 World
Description=CFS 2 Scenery data
Cache_Size=10M
Clean_on_Exit=TRUE

[Area.001]
Title=Default Scenery
Local=scenery
Active=TRUE
Layer=2
Required=TRUE
Remote=

[Area.002]
Title=Terrain
Local=Scenedb\World
Active=TRUE
Texture_ID=1
Layer=1
Required=TRUE
Remote=

[Area.003]
Title=CFS1 Library
Local=Scenedb\library
Active=TRUE
Layer=3
Remote=
Required=FALSE

[Area.004]
Title=Airport Facilities Data
Local=Scenedb\AFDFiles
Active=TRUE
Layer=4
Required=TRUE
Remote=

[Area.005]
Title=Scenery Ships
Local=scenedb\Ships
Active=TRUE
Layer=5
Remote=
Required=FALSE

[Area.006]
Title=Aircraft Weapons
Local=Scenedb\weapons
Active=TRUE
Layer=6
Required=TRUE
Remote=

[Area.007]
Title=Vehicles
Local=Scenedb\veh
Active=TRUE
Layer=7
Required=TRUE
Remote=

[Area.008]
Title=Effects
Local=Scenedb\fx
Active=TRUE
Layer=8
Required=TRUE
Remote=

[Area.009]
Title=Runways
Local=Scenedb\runways
Active=TRUE
Layer=9
Required=TRUE
Remote=

[Area.010]
Title=Buildings
Local=Scenedb\inf
Active=TRUE
Layer=10
Required=TRUE
Remote=

[Area.011]
Title=FS2000_props
Local=Scenedb\fs2kprop
Active=TRUE
Layer=11
Required=TRUE
Remote=

[Area.012]
Title=DEM mesh
Local=Scenedb\DEM mesh
Active=TRUE
Layer=12
Required=TRUE
Remote=

[Area.013]
Title=DEM mesh LOD 8
Local=scenedb\DEM mesh LOD 8
Active=TRUE
Layer=13
Required=TRUE
Remote=

***ADD LOD 9 mesh here***

[Area.015]
Title=Global_Exclude
Local=Scenedb\Global_Exclude
Active=TRUE
Layer=15
Required=TRUE
Remote=

[Area.016]
Title=Eurw
Local=scenedb\Eurw
Active=TRUE
Layer=16
Required=TRUE
Remote=

[Area.017]
Title=cfs2_eurw_LC_su_BETA4
Local=Scenedb\
cfs2_eurw_LC_su_BETA4
Active=TRUE
Layer=17
Required=TRUE
Remote=

[Area.018]
Title=SC_Eurw_FeaturePack
Local=C:\Program Files\Microsoft Games\CFS2 Scenery\Scenedb\
SC_Eurw_FeaturePack
Active=TRUE
Layer=18
Required=TRUE
Remote=

*** Add the main Gibraltar scenery after this point. ***
 
.......And THANK YOU for taking the time to make it GSL!

the THANK YOU will be for Dombral. I've make the "read me" so quickly and the latest tests with the afd on a fresh cfs2 have done so many unwanted issues ....:isadizzy:.......:a1451:......:a1310:........:censored:......:redfire:.......all that give that i have forget to do a spécial GSL read me to clearly credit him of the realize of this part of the scenery

Merci aussi Dominique :ernae: pour ta patience
icon23.gif


JP
 
Cor ! Blimey !!
This looks absolutely superb, terrific, fantastic, wonderful ...

I need to ask though - has this been designed to work with Rhumbaflappy's recent mesh, or does the fact that it has its own LOD 9 mesh make it independent of the "global" mesh in use ?
thanks in advance,
regards,
Ro
:ernae:
 
I need to ask though - has this been designed to work with Rhumbaflappy's recent mesh, or does the fact that it has its own LOD 9 mesh make it independent of the "global" mesh in use ?
:ernae:

The scenery work nicely with the Rhumbaflppy DEM8 mesh ,they are lod 8,but since the begin I've started the scenery from the mesh side ,it was a time (2004) when i was simply happy to see the elevations ,with the lod 9 mesh bgl I'd edited,to give a form to the rock
icon26.gif
.....,so the built was done with lod9 mesh and I've made these two bgls that cover the entire scenery part 1 and the (WIP)part 2 (Morocco West and Algeria)
These lod9 today are optionnal for cfs2 but they give some nice screenshots
icon10.gif
.
lod7 lod8 lod9 ,Richard explain that in some post:

http://www.sim-outhouse.com/sohforums/showthread.php?t=11250

http://www.sim-outhouse.com/sohforums/showthread.php?t=7623

Thanks again to Dick for his contribution in fs and in the old cfs2 and for these tools that help fortely to work on this kind of scenery :medals:

...persistence ....

You know when you've an idea and all the element to concretise it .....difficult to resist .

JP
 
The scenery work nicely with the Rhumbaflppy DEM8 mesh ,they are lod 8,but since the begin I've started the scenery from the mesh side ,it was a time (2004) when i was simply happy to see the elevations ,with the lod 9 mesh bgl I'd edited,to give a form to the rock
icon26.gif
.....,so the built was done with lod9 mesh and I've made these two bgls that cover the entire scenery part 1 and the (WIP)part 2 (Morocco West and Algeria)
These lod9 today are optionnal for cfs2 but they give some nice screenshots
icon10.gif
.
lod7 lod8 lod9 ,Richard explain that in some post:

http://www.sim-outhouse.com/sohforums/showthread.php?t=11250

http://www.sim-outhouse.com/sohforums/showthread.php?t=7623

Thanks again to Dick for his contribution in fs and in the old cfs2 and for these tools that help fortely to work on this kind of scenery :medals:

...persistence ....

You know when you've an idea and all the element to concretise it .....difficult to resist .

JP

j'ajoute quelques screens shots de projets de missions,et merci pour ce scenery auquel j'ai eu beaucoup de plaisir à participer
 
What a beautiful scenery Jean Bomber! :jump:
Thank you very much for this enhancement. It is whole new CFS2...again. :applause:
Just for information, my picture is missing some scenery objects. Off to download the rest of them now. :running:
Dave
 
search object

Hi all
I'm happy to see some screenies from new installs of the scenery ,for the moment no plains about any bug or missing texture......:engel016:

Just for information, my picture is missing some scenery objects. Off to download the rest of them now. :running:
Dave

Sorry for the GSL_objects_links.doc it's not very clear but the objects used for the gsl and layouts are often these used in the MR's ,Achim's etc...sceneries object made by mainly Wolfi ,Xavier, Jmk ,GaryBurn,Lyndsay watts etc...
There is an object that you'll not find ,I've not the link and Dominique ,who sent it to me ,doesn't known also from where ,link or campaign pack, he got it ....
this search object is needed for the Gibraltar projecteurs 1940.lay
Here in attachement the search.txt ,replace the extension .txt to .zip
you will have the searchlight object.
place the dp in object DP and the bgl in the scenedb/inf/scenery
If somebody here know the direct link to download this object he can post it here
icon26.gif


JP
 
I'm struggling with MS Vista on my lap top over here. I can change the .txt to .zip easily with XP on my computer back home, but how is it done with Vista? Any one know how to crack the code with of Vista? I must be missing something in the menu somewhere.
 
Hello Jean Bomber And dombral,
Thanks for the lights file. :jump:
I am missing only several that start with bsk. I am assuming these are from Bruno?
Example: bsk_mtarfah
Thanks In Advance, Dave
 
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