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I've noticed that when a cruiser (any ship with Category="Cruiser" in the XDP) is heavily damaged--often to the point that it stops moving, but has not yet sunk--torpedoes will pass through without exploding or doing any damage. Also, sometimes it seems rockets and bullets will pass through the superstructure without doing damage, but will do damage if they strike the ships "footprint". So basically, if your airplane is armed with torpedoes and your wingmen have already heavily damaged the ship, you'll have to sink it by strafing. Does anyone understand what is going on here? Is this a bug, or can it be fixed with a workaround? While I've only noticed this for sure with Category="Cruiser" ships, I think I've also seen it with cargo ships, though I have not experimented to make sure.