jackryan172
SOH-CM-2025
I have been looking at lots of screen shots lately and I have noticed that some of them have more trees in them then the default autogen normally has. Is there some tweek to make the trees more dense? or is this simply a different bitmap that makes one tree look like multiple? I first noticed this in the screenshots of the texture set converted from Orbx for FSX, but I have seen it in other texture packs as well.
Just wondering how it was done.
Thanks,
Sean
Just wondering how it was done.
Thanks,
Sean