Didn't have much luck with P3D 1.4 but with all the talk about the improvements with Ver2, I had to give it a look at least. Here's a few early observations:
Problem with my CH Throttle...it wants to use the slider on my joystick rather than the CH Throttle.
On entering the Sim, the Raptor is already spooled up and screaming as soon as it loads, even with the throttle at idle. I have to quickly cycle the slider to get it to spool down.
Speaking of load times, I seem to remember reading that initial load time would be lengthy while it configured scenery settings, etc, etc., but after that, the load times were relatively quick. I think someone mentioned it took around 15secs. Not so here. . .I've flown several twenty minute flights with the Raptor, landed, shut down and closed the Sim. . .on each subsequent reload it takes a full minute to load. . .no different than my FSX setup and this is without anything except the base installation.
Shadowing is very cool, I will say that, especially for a first-timer who isn't expecting it, lol.
I was impressed with the fact that even at high speeds the ground textures weren't blurry. . .very nice.
Runway Lights and aircraft lights are very large and fuzzy (similar to a bloom effect, although I have that turned off right now). On landing, using instant replay, the Raptor is engulfed in a white ball, which turns out to be the landing lights as it get's closer, but even on the ground that effect remains until it's very close to me.
Finally, FPS show no change over what I had in FSX (high teens with max sliders in heavily populated areas and low 20's elsewhere). The Sim seems smooth, however I was expecting at least a modest increase in fps and that hasn't been the case.
Going to work on it some more as time permits and continue to try to improve on what appears to be a salvageable Simulator.
Here are my specs:
Win7 Home Premium_64bit
AMD FX(tm)-4300 Quad Core (3.8Ghz)
8Gig Memory
NVidia GTX 650Ti w/2gig mem
2 widescreen monitors
Problem with my CH Throttle...it wants to use the slider on my joystick rather than the CH Throttle.
On entering the Sim, the Raptor is already spooled up and screaming as soon as it loads, even with the throttle at idle. I have to quickly cycle the slider to get it to spool down.
Speaking of load times, I seem to remember reading that initial load time would be lengthy while it configured scenery settings, etc, etc., but after that, the load times were relatively quick. I think someone mentioned it took around 15secs. Not so here. . .I've flown several twenty minute flights with the Raptor, landed, shut down and closed the Sim. . .on each subsequent reload it takes a full minute to load. . .no different than my FSX setup and this is without anything except the base installation.
Shadowing is very cool, I will say that, especially for a first-timer who isn't expecting it, lol.
I was impressed with the fact that even at high speeds the ground textures weren't blurry. . .very nice.
Runway Lights and aircraft lights are very large and fuzzy (similar to a bloom effect, although I have that turned off right now). On landing, using instant replay, the Raptor is engulfed in a white ball, which turns out to be the landing lights as it get's closer, but even on the ground that effect remains until it's very close to me.
Finally, FPS show no change over what I had in FSX (high teens with max sliders in heavily populated areas and low 20's elsewhere). The Sim seems smooth, however I was expecting at least a modest increase in fps and that hasn't been the case.
Going to work on it some more as time permits and continue to try to improve on what appears to be a salvageable Simulator.
Here are my specs:
Win7 Home Premium_64bit
AMD FX(tm)-4300 Quad Core (3.8Ghz)
8Gig Memory
NVidia GTX 650Ti w/2gig mem
2 widescreen monitors
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