Like most things about the Bear Studios Flankers. But, no one seems to have been able to get the AP to work and there are lots of other unresolved issues. So, I have merged another more simple VC which works well with one problem. In order to have a clean/no weapons view it needs an XML logic gauge from the original panel that removes the stores if you zero the loadouts. However, that same XML also screws up the AP logic so you can't change the VS or use the GPS. If someone here knows their way around XML programming, somewhere in the attached xml file there should be sections that are overriding the normal functioning of the AP determined by the FDE. At least that's what I suspect. Any help most appreciated!
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