Using 'Python' instead of batch files for CFS3

I took a python class ages ago, I remember nothing.

I've found that Autohotkey is also capable of doing anything we've used batch for. It's fairly simple to learn how to make basic scripts. I've gradually expanded on my knowledge over the years starting from very basic scripts to writing the Spitfire module using it. https://www.autohotkey.com/
 
Thanks guys. Yes JSGME is probably great for changing stuff pre game but also looking for in game startup changes as we do in ETO with batch files. I'll look at Autohotkey and see if I can a) understand it and then b) use it!:wiggle:
 
I found I couldn't trust the ETO / RS Batch files to work reliably on my system. After a couple of disasters I converted them all into free standing installs.

The Autohotkey scripts seem to work fine.
 
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