• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

Using REX as alternative clouds

wiekniera

Charter Member
Here some shots i take using REX clouds texture which i think it's much better looks and friendly framerate
i use 1024x1024 version
This's mixed between REX & Aris HD cloud by aris





 
Wow! Those look great! Are you using Ankor's shaders? I don't see any cloud shadows. What terrain textures are you using?
 
yep no cloud shadow because i still using the old ankor shader not the new one in 1.50, those terrain were mixed using IL-2 tex by Martin and Aime Leclerq FSX
 
If you made scenery maps for those textures to get the trees and houses in the right place they would be really top notch! All in all quite impressive.:applause:
 
@majormagee
It's simple because we here not using real weather changer but only use some REX clouds texture, there's lot resolution type like HD, DX10 DX11 type but i use the base 1024x1024 dxt5 which suit for my mid hardware, this came from REX4 texture direct
they only change a few clouds type i guess and we can only choose 1 set from 15-20 clouds set, so basically it's just replacing our existing clouds, just rename those file to dds and overwrite existing cloud
i think REX have sun and lightning as well, might be worth to try

@gecko
those map texture also have bumpHmapping file which already create those tree line, but not sure if we can use it or not
btw what file in cfs3 that control those tree line ? MOS?

@hobbit
i'll send them but not today owen might be tomorrow :)
 
Back
Top