gray eagle
SOH-CM-2025
I am trying to convert the pilotable USS Enterprise CV6 to AI carriers. I had one reply on another thread and the suggestion did not work.
I use to have it in the SHIFT + J menu and now it doesn't even show there.
I put this in the CV-68 69 cfg file, It use to show up in the menu (I also had this entry in the aicarriers.cfg)
[formation.42]
title=USS Enterprise CV6
unit.0=CV6, 0, 0,
This is my sim.cfg entry
fltsim.0]
title=CV6
model=
texture=
========================================
[General]
category=Boat
[contact_points]
static_pitch=0.0 //degrees, pitch when at rest on the ground (+=Up, -=Dn)
static_cg_height=0.00 //feet, altitude of CG when at rest on the ground
[DesignSpecs]
max_speed_mph = 30
acceleration_constants = 0.5, 0.4 //Time constant (effects responsiveness), and max acceleration (Gs)
deceleration_constants = 0.3, 0.3 //Time constant (effects responsiveness), and max acceleration (Gs)
SternPosition = 70
[Effects]
wake = fx_wake_l
water=fx_spray
In the BOATS section I have a folder named CV6
The texture and model folders are there (Under the CV6 folder)
I use to have it in the SHIFT + J menu and now it doesn't even show there.
I put this in the CV-68 69 cfg file, It use to show up in the menu (I also had this entry in the aicarriers.cfg)
[formation.42]
title=USS Enterprise CV6
unit.0=CV6, 0, 0,
This is my sim.cfg entry
fltsim.0]
title=CV6
model=
texture=
========================================
[General]
category=Boat
[contact_points]
static_pitch=0.0 //degrees, pitch when at rest on the ground (+=Up, -=Dn)
static_cg_height=0.00 //feet, altitude of CG when at rest on the ground
[DesignSpecs]
max_speed_mph = 30
acceleration_constants = 0.5, 0.4 //Time constant (effects responsiveness), and max acceleration (Gs)
deceleration_constants = 0.3, 0.3 //Time constant (effects responsiveness), and max acceleration (Gs)
SternPosition = 70
[Effects]
wake = fx_wake_l
water=fx_spray
In the BOATS section I have a folder named CV6
The texture and model folders are there (Under the CV6 folder)