Are there any tutorials for creating backlit vc gauges using FSDS 3.5.1 for FS2004 models. My VC gauges display fine but I can't get them to illuminate. I've found tutorials for FSDS2 or Gmax.
In brief here's what I've done
1 Using FSPS create a 1024 x 1024 panel and place all required gauges on it.
2 Set panel texture to $VCpanel
2 Print screen and edit the panel image so that it is square and 1024 x 1024. Save 2 copies VCpanel.bmp and VCpanel2.bmp
3 In explorer re-name VCpanel2.bmp to $VCpanel
3 In FSDS create a plannar to project the gauge on to. Make the material transparent
4 Texture the gauge with VCpanel.bmp to check the gauge location and orientation
5 Re Texture the gauge with $VCpanel and set the special flag to lightmap/alpha
6 Compile the model
7 Edit VCpanel.bmp by painting the gauges white add black alpha channel save in texture folder as VCpanel_L.bmp
I've tried both black and white alpha and shade of grey inbetween but all result in an unlit gauge.
Am I missing something?
Cheers Jed
In brief here's what I've done
1 Using FSPS create a 1024 x 1024 panel and place all required gauges on it.
2 Set panel texture to $VCpanel
2 Print screen and edit the panel image so that it is square and 1024 x 1024. Save 2 copies VCpanel.bmp and VCpanel2.bmp
3 In explorer re-name VCpanel2.bmp to $VCpanel
3 In FSDS create a plannar to project the gauge on to. Make the material transparent
4 Texture the gauge with VCpanel.bmp to check the gauge location and orientation
5 Re Texture the gauge with $VCpanel and set the special flag to lightmap/alpha
6 Compile the model
7 Edit VCpanel.bmp by painting the gauges white add black alpha channel save in texture folder as VCpanel_L.bmp
I've tried both black and white alpha and shade of grey inbetween but all result in an unlit gauge.
Am I missing something?
Cheers Jed