Fleet Canuck
SOH-CM-2016
I'm using my username from the old Mike Stone days. I've just joined here, having been out of sim forums for several years. The Fleet Canuck, by the way, was first developed as the Noury in my hometown, and it was the first freeware aircraft I downloaded, a beauty for FS2002 by Bill Lyon.
Having followed sim forums at Mike Stone's site, I thought I was up to speed on the basics of MSFS, but I was astounded recently by something. I tried checking back on the forum threads here, but there are so many I didn't get too far, so forgive me if this has been mentioned before.
The reason I got into freeware downloads was because the VC of default aircraft looked so blurry. The panels were okay, but all the other textures were awful. I wondered how freeware designers could do such a nice job, but Microsoft couldn't.
Then one day, using Martin Wright's DXTBMP program, I noticed that the aircraft with crisp VC textures used 256 colour file formats, while the default planes were in DXT1 16 bit. When I converted to 256 colour, I couldn't believe the difference!
As one who had spent too much time on sim forums, how did I miss this issue? Or, is this just unique to me? I also didn't know that FS2004 would have better framerates than FS2002, or I would've switched over years earlier! Looks like I don't know as much as I thought I did...
Having followed sim forums at Mike Stone's site, I thought I was up to speed on the basics of MSFS, but I was astounded recently by something. I tried checking back on the forum threads here, but there are so many I didn't get too far, so forgive me if this has been mentioned before.
The reason I got into freeware downloads was because the VC of default aircraft looked so blurry. The panels were okay, but all the other textures were awful. I wondered how freeware designers could do such a nice job, but Microsoft couldn't.
Then one day, using Martin Wright's DXTBMP program, I noticed that the aircraft with crisp VC textures used 256 colour file formats, while the default planes were in DXT1 16 bit. When I converted to 256 colour, I couldn't believe the difference!
As one who had spent too much time on sim forums, how did I miss this issue? Or, is this just unique to me? I also didn't know that FS2004 would have better framerates than FS2002, or I would've switched over years earlier! Looks like I don't know as much as I thought I did...