Hi Bookman, I have included a whole swag of his vehicles in my CFS3 Stock Upgrade package. His stuff is very nice, some of the texture mapping is a bit complex so I find it sometimes renders oddly at close range, but I have taken some of the 2048 texture sheets and even scaled down to 512, they look excellent, for the Tiger, for example.
I enjoy having some of these vehicles pop up in stock facilities, makes for more variety. In particular the flak 88s are a work of art and make the facilities come to life.
One trick - in my Upgrade Package you will find that I have put all his vehicle textures into one subfolder in the Vehicles folder. This is because Airfighter55 uses the same named texture repeatedly. By getting rid of all the duplicates, triplicates, quadruplicates it is possible to save quite a bit of space. CFS3 picks up the correct texture called by the m3d from anywhere within the install. To my mind it is not good practice to have duplicates of textures so I always seek to have only one texture with a particular name in an install.