fsxar177
Long-Time Enthusiast
Vertigo Studios SPAD VII

Some of you may have missed, or overlooked the Vertigo Studios SPAD VII, was released last November. To those of you who did acquire it, some of it's bugs were probably readily apparent! More on that in a minute..
I have recently become partners with Vertigo Studios, joining forces to ensure a bright future for their add-on development. Unfortunately, we don't have access to the source files for most of our previous products, since they had mostly been out-sourced. The good news is, that from henceforth we'll be able to accomplish everything in house, and offer more capable support for said developments. The first project in the pipeline, is the Nieuport 17. There's some pretty neat features going into this one, which should be exciting! With that said, we're very anxious to also put the fires to the other projects, namely the Mosquito, T-33, and the B-25. We're working full-time on these projects as well, and look forward to sharing more in the very near future.
Back to the Spad;
The Spad VII had been released a bit prematurely, and several bugs were reported. Having just joined partnership with Vertigo, I have made it a first priority to update/patch the SPAD, to the level of quality that our customers deserve.
Visually, the model is very pleasing, and includes 15 liveries!
As part of the development update, several things have been addressed, including these fixes, and additions;
This update is currently being packaged, and will be sent to the stores in the next couple days. A patch installer will of course be provided freely, for current customers.
If there is anything you would like to see modified, or included, that's not listed in the update log, please contact me immediately! We welcome feedback, and will henceforth endeavor to satisfy you with the most rewarding simulation experience that we can.
Some users have asked about TacPack integration. Our original intentions were to include the TacPack integration on the initial release, however logistical problems have arisen which did not allow us to do such. We apologize. It is likely that we'll mitigate these issues, and be able to furnish the inclusion of TacPack, with other aircraft in the future.
The 'Stow Maries' scenery is still en-route. If possible, it will be included with the SPAD VII update.
Best regards to all,
- Joseph
I have recently become partners with Vertigo Studios, joining forces to ensure a bright future for their add-on development. Unfortunately, we don't have access to the source files for most of our previous products, since they had mostly been out-sourced. The good news is, that from henceforth we'll be able to accomplish everything in house, and offer more capable support for said developments. The first project in the pipeline, is the Nieuport 17. There's some pretty neat features going into this one, which should be exciting! With that said, we're very anxious to also put the fires to the other projects, namely the Mosquito, T-33, and the B-25. We're working full-time on these projects as well, and look forward to sharing more in the very near future.
Back to the Spad;
The Spad VII had been released a bit prematurely, and several bugs were reported. Having just joined partnership with Vertigo, I have made it a first priority to update/patch the SPAD, to the level of quality that our customers deserve.
Visually, the model is very pleasing, and includes 15 liveries!

As part of the development update, several things have been addressed, including these fixes, and additions;
- Flight Model. Several corrections to rudder/elevator control, and engine/propeller properties.
- Start-up smoke. Corrects the 'sticking' smoke at engine start.
- Engine Smoke. Corrects at which point oil burning smoke is generated.
- Magneto operation. Corrects Left/Right magnetos to function properly.
- Starter operation. Corrects starter animation and function to work properly.
- Fuel selector valve. Corrects fuel selector valve to enable selection of fuel-cutoff.
- Engine Audio. Corrects audio files from 'hanging', and fixes internal audio to dual channel stereo for better depth of sound.
- Contact Points. Corrects wheel and skid contact points, to allow better performance over grass runways, and with Accu-Feel.
- Propeller Texture. Correct backwards text on propeller, removing to make more accurate to type.
- Mid-Air reload. Correct aircraft load, to run when selected in mid-air, and with pilot visible.
- System flooding. Corrects 'constant firing' of key events, which caused multiplayer and system performance issues.
- Adds full functionality to all cockpit switches.
- Adds updated configuration panel, allowing selection of 'cold and dark', or 'ready to start' setups.


This update is currently being packaged, and will be sent to the stores in the next couple days. A patch installer will of course be provided freely, for current customers.
If there is anything you would like to see modified, or included, that's not listed in the update log, please contact me immediately! We welcome feedback, and will henceforth endeavor to satisfy you with the most rewarding simulation experience that we can.
Some users have asked about TacPack integration. Our original intentions were to include the TacPack integration on the initial release, however logistical problems have arisen which did not allow us to do such. We apologize. It is likely that we'll mitigate these issues, and be able to furnish the inclusion of TacPack, with other aircraft in the future.
The 'Stow Maries' scenery is still en-route. If possible, it will be included with the SPAD VII update.
Best regards to all,
- Joseph