Matt Wynn
Charter Member
"I don't believe it!"
so..... I spent 4 hours last night working on my new hangar for my repaint venture team 'Spartisim', and this morning i thought "looks great.... now can i get it in sim?" after an hour of head scratching and tea drinking i got it figured, still some bits to add (at 1228 polys, she's quite high poly thanks to the text on the side.... still gotta refine textures themselves, mapping is complete) but we're getting there... so heres my first shown image of the Hangar i made in 3DS Max, frame rate is low but thats what i get for testing in Seattle and not where my field is in the A**e-end of nowhere....
so..... I spent 4 hours last night working on my new hangar for my repaint venture team 'Spartisim', and this morning i thought "looks great.... now can i get it in sim?" after an hour of head scratching and tea drinking i got it figured, still some bits to add (at 1228 polys, she's quite high poly thanks to the text on the side.... still gotta refine textures themselves, mapping is complete) but we're getting there... so heres my first shown image of the Hangar i made in 3DS Max, frame rate is low but thats what i get for testing in Seattle and not where my field is in the A**e-end of nowhere....