YoYo
SOH-CM-2023
VRS Announces TacPack & Superbug v1.6 with support for P3Dv5
Great news. Maybe they are a little late , but it will be nice to see TacPack in v5.
Great news. Maybe they are a little late , but it will be nice to see TacPack in v5.
TacPack and Superbug support has finally arrived for P3D v5 with version support covering v5.0.31.35253 through v5.3.12.28072. The move from P3D v4 (DX11) to v5 (DX12) was a tough one. As many of you already know, the TacPack uses a number of hooks in order to provide its magic. These hooks are very sensitive, need to be done in assembly, and break if the executable changes in any way (e.g. 5.2 to 5.3). In addition, and constituting the bulk of the work, DX12 support for TacPack features like FLIR, A/G Radar, and full screen NVG needed to be completely re-written.The TacPack basic functions currently remain pretty much the same as they were in v1.5 with the exception of new support for dynamic lighting and a slew of much improved effects. However coming soon will be Aggressor AI that can perform a number of functions including BVR engagements, dog fighting, and wingman tasks. the AI will be scriptable via .tps files so that they can be programmed to appear and perform actions in a repeatable way. The 1.6 Superbug has added dynamic lighting effects for both the VC and external models. Both products now feature remote installation management which allows end-users to deactivate installations (freeing up activation keys) without any intervention required from VRS. Yay! For a complete list of changes, please see the Superbug version History and TacPack Version History.For more details, or to upgrade to v5 support, please see our announcement in the VRS Support Forums.