• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

Water Effects

I haven't seen anything about the water described in detail yet and would like to more as well. I've been impressed by the look of the water in the various videos/screenshots put out so-far. I've noticed different wave sizes (heights?), and different wave patterns, and assume the waves are driven by the wind in the sim (based on everything else being incorporated, I wouldn't be surprised in the least if that is the case).

ybwy8aabosr31.png


This recent shot would suggest that even whitecaps/sea foam is simulated (perhaps one of the procedural-based effects that will appear as you get closer to the water's surface and generated based on the weather conditions/wind).

XO_CJ4_04-1.jpg
 
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