We been cast aside again...

And this surprises you? I've come to grips with it already. Someof my favorite development houses going FSX. Thats forward progress, right? Well, I have said it before and I will say it once more.....My next Flightsim platform will be FS11. I do not care if not one single addon I currently have works with it......I will not go FSX. I have it, have tried it, and that iis it. Ok..enough ranting....I'm going to go fly my CWDT Hellcat now :friday:
 
And this surprises you? I've come to grips with it already. Someof my favorite development houses going FSX. Thats forward progress, right? Well, I have said it before and I will say it once more.....My next Flightsim platform will be FS11. I do not care if not one single addon I currently have works with it......I will not go FSX. I have it, have tried it, and that iis it. Ok..enough ranting....I'm going to go fly my CWDT Hellcat now :friday:


lol... I agree with that.

I tried to fly a new payware last night in FSX and it boots up in a ball of parts. 4 Gigs of DDR3 RAM, new rig, quad core, and very low slider settings and I cant run a good detail plane on it....


:banghead:
 
lol... I agree with that.

I tried to fly a new payware last night in FSX and it boots up in a ball of parts. 4 Gigs of DDR3 RAM, new rig, quad core, and very low slider settings and I cant run a good detail plane on it....


:banghead:
bill you keep buildin em for us for FS9 and we will keep buyin em....roll on baby
 
amen to that!!

I don't have a Hellkitty installed for FS9, been eyeing up that CWDT one for far to long now.

Jamie
 
There are still far more great models available for FS2004 than there are currently for FSX. Here we complain about designers who stopped creating FS9 models and in the FSX forum there are people complaining that their favourite model isn't FSX compatible......

I guess the grass is always greener on the other side :costumes:

Huub
 
Yeah, not a lot of point in moaning about developers going to FSX. Fact is the FS9 design tools are a pain to use and I hear the FSX ones are great. Unfortunately, for many of us FSX is completely useless - an inevitable result of it being designed by the McDonalds of software houses.
Bottom line? Lots of users still use FS9 and they're happy to buy. Yes, there's a greatly increased degree of work involved in supporting two platforms - it's up to each development house to decide whether the investment is worth the effort. I applaud and support the ones who choose to say "yes" to FS9.

LPXO
 
Man, my computer barely runs FS9 well so I understand your pain with not moving forward.

FSX development is more intense and then to also backward engineer to FS9 is a real pain with the differences with animations and textures. I can understand them needing to decrease the workload.

As for me, I do not need the extensive overhead of FSX nor the highly intense aircraft developed for it. Give me a great flight model, a quality panel, a nice exterior model and nice looking VC with the basics and I'm good to go. My view is that aircraft should not hog all the "head-room" ... leave some of that for scenery, AI, quality sounds, and MP. :kilroy:

For businesses to stay current and profitable, these decisions have to be made and I wish them the best as they forge ahead. I do not begrudge those who can keep up and enjoy doing that, and I understand some of us must ... wait. It's nice to have some company back here. :)
 
I guess another way to look at it is when you go to Avsim or some of the other flight sites the FS9 add on by far pass the FS10 add on.
 
As a learner, I recently backwards engineered Ted Cooks Master to CFS2, I can appreciate the problems between making models for two sims. I wanted to bring my updated (simple) model back to FS9 so the new texs could be used. But I found it harder to do that than the original backstep. Still workiong on it, but don't expect quick results. Fine getting nice reflective models, but getting them VC anims to work!! Dagnammit!

It's a lot of work, and I'm a generation behind. I'm just learning, but what seems like the simplest thing to the end-user can be HOURS of work for a moddeler, and that's just the simplest stuff, add in special gauge coding, timezones between team members, etc, etc, it is boggling stuff....

Muchos kudos,
Jamie

PS. just ordered FSX gold, time will tell, lol. I have an Iris F20 burning a hole in my HD to try, amongst others.
 
Personally,
The Classic Warbirds Design team Hellcat suits me just fine for FS2004. And RobH has done a LOT of repaints for it....:mixedsmi:
 
I wouldn't be too upset over one plane. FSX is still a pain in the sack and I'm finding myself returning to FS9 more and more......new doesn't always make it better?
 
It's true that to run FsX is expensive. When I-last-but-1 upgraded my rig it was mid Fs8 and when Fs9 came it worked but struggled with a lot of traffic or weather. So when I upgraded 5 years on it was intended to fly FsX. In a year or two time rigs to run FsX will be relatively cheap so then will be the time to upgrade and maybe try FsXI.
With what I see in FsX with my rig it is hard to go back to Fs9 because it looks less real.
 
Well I'm finally at some type of equilibrium....

I've finally realized that these type of threads are kinda like cockroaches - they'll never totally disappear...:mixedsmi:
 
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