As a learner, I recently backwards engineered Ted Cooks Master to CFS2, I can appreciate the problems between making models for two sims. I wanted to bring my updated (simple) model back to FS9 so the new texs could be used. But I found it harder to do that than the original backstep. Still workiong on it, but don't expect quick results. Fine getting nice reflective models, but getting them VC anims to work!! Dagnammit!
It's a lot of work, and I'm a generation behind. I'm just learning, but what seems like the simplest thing to the end-user can be HOURS of work for a moddeler, and that's just the simplest stuff, add in special gauge coding, timezones between team members, etc, etc, it is boggling stuff....
Muchos kudos,
Jamie
PS. just ordered FSX gold, time will tell, lol. I have an Iris F20 burning a hole in my HD to try, amongst others.