Wellington Brakes off max throttle wont move

BOBC

Members +
Hi,
ETO 1.5
being told there is a lovely Wimpy in ETO 1.5, I choose ETO start, era 1, Missions and see RAF Wellington 39-12-14 and other dates, I presume these are dates.
Interested to know what these are a bit more by the way.

F6 puts me into cockpit, it says hit B release brakes, I do so, lettering disappears. it says E start engines, I do so, and they start.

I presume one now gives it max throttle and it rolls down runway, so increase throttle, its eventually at max revs, lot of noise, doesnt budge 1 inch.

exit and try pure CFS3, Marauder, and those commands see it roll and take off, able to fly around etc.

Try ETO, try the Halifax, and that takes off, try B17 ditto, also Beaufighter., so try Wellington again, nothing. try another date, nothing.

Thinks....prop pitch, now bear in mind I havent altered pitch for any aircraft, and they flew anyway. I hit Ctrl F7 coarse pitch, nothing, then Ctrl F6 fine pitch nothing though engine noise died down, then Ctrl F7 again and immediatley I am rolling.

exit sim totally and re-enter, same thing, wimpy wont roll. the pitch thing sees me rolling and take off, but there I am airborne, retract gear G, then she wont climb, going down, crashed !

Cant get her to fly for very long, and note I am with Ctrl F7 , is that it ? where is the visual feedback on pitch and what should it be at ? If she wont move without Ctrl F7 dare I dial in any Ctrl F6 ?

Just why wont she roll like others ?

I have no toe brakes on pedals pressed, and anyway others perform with same techniques and no need for pitch fix.

BOBC
 
A number of aircraft in ETO and others are rather tricky to fly ... if your Realism settings are too easy. :dizzy: Sounds somewhat bass-ackwards but change your Realism to 100% and try again.
 
True to life, the Wimpy's a bit of a tub... I've found with her (and some others) that after you have her started and
brakes off, etc. you need to give her full throttle rather suddenly and then off you'll go...
Also, with some of the slower Dorniers etc., you may also need to add wep(war emergency power) and a few degrees of flaps until you clear the trees... :mixed-smiley-027:
 
Hi,
The start engines minimum throttles then whack them forward works, a correct push forward doesnt. Needs fixing.
I take off on whatever realism setting it was on, medium I recall, and I am airborne gear up, straight and level 30 secs or so then she wings over, no control column input has any effect. boom !

Try her on easy, same thing. I am holding stick for straight and level, and she does so, for a while 30 secs, maybe 1 minute, then for no reason the wing over.

Try her as suggested on HARD, and I am able to avoid that initial short flight, flying straight and level, wondering when its going to happen, get beyond Mildenhall, try to climb a bit so climb descent gauge reads +2, then it falls to 1, so maybe too much elevator, try it at 1, struggling to get beyond 0 ! why cant I get it even at 1, with control column centred the wimpy heads downward, would like to get above clouds, so have it with slight stick back, 0.4 climb, I wont pull back any more incase I am overdoing it and she stalls, this will take a bit longer to reach cloud height but playing it safe ! So about a minute elapses then suddenly she wings over to right and spins, bang.

Just what is going on ?

BOBC
 
Most of the flight models, apart from the original 2002 stock ones, were written for 100% realism only.
I'll guesstimate that it takes a heavy bomber with a full bomb load anywhere from 30 minutes to an hour
to reach altitude (angels 20 and above). Many of our lads will know the correct numbers on this...
Its VITAL to keep a sharp eye on your airspeed! I even go so far as to hit the "Z" key as my less than stellar
eyesight :icon_eek: gives me trouble with the cockpit's own speedo ...and the 'rate of climb' gauge takes a moment
to settle in ...often just long enough for things to get out of sorts!!

I've flown the wonderful Wimpy on a ferry flight from Egypt to Malta and she wuz a joy, whether at 20 thousand feet
or kissing the wave tops, and I found her easy to dial in the trim for straight and level or slow and steady climb
without a problem. I avoid the auto-pilot like the plague... Its violent and unrealistic.
cheers and happy landings :encouragement:
 
It's important to know what the instruments are telling you, they're not just random numbers. +1 on the rate of climb indicator is 1000ft per minute. A fighter will hold this easily, a bomber will be very lucky to do so with a full load on. +2 is a 2000ft per minute climb and a Wimpey is just not going to sustain this. If you try to hold these sorts of climb rates the thing that will always happen is your speed drops off and a good flight model won't dive away gently after a stall, instead one wing stalls before the other and, well, you already know what happens then.

So establish a useful airspeed and trim her afterwards to climb gently. Then adopt the Bomber Command pilot's drill: check airspeed, compass, altitude, temperatures, airspeed, compass, altitude, temperatures round and round again ( Guy Gibson, Enemy Coast Ahead; I may have the order wrong.) They all had to do it back then.
 
Hi
If you try to hold these sorts of climb rates. +2 +1

Thats why I elected to go for 0.4 i.e. not even halfway to +1, surely with 3/4 throttle and a mere 0.4 she should fly straight and level ?

she did for a while, then suddenly wing over.

Is 0.4 too much ?

I didnt monitor temperatures but if engine got hot would that suddenly spin her in ? There was no sign of faltering engine, they were working and sounding fine.

Give me a climb rate, throttle setting or rpm to keep on, I'll see what happens.

Are the engine gills auto ?

why wont she fly straight with stick centred, nose goes down v quickly, I can see the elevators tilted up so as to keep her flying straight.

Was the wimpy notoriously difficult to fly, Halifax was easy I found.

BOBC
 
The Wellington is an AvHistory aircraft, which means it comes with a good checklist. Press the checklist key to bring it up and follow it. Look particularly for the best climb airspeed and maintain it through your climb. This is load dependent and if you are too heavy you may need to try a faster climb speed. Don't expect much climb at all out of a fully loaded Wellington! It seems like you've just been asking too much of your aircraft, your airspeed deteriorates in the climb until you reach stall speed (which is higher the heavier you are) and then a wing drops and at that low altitude it's all over. A note on the load outs. Some load outs may cause the aircraft to exceed max gross weight for the aircraft, and you will have to reduce your fuel load to bring weight back within limits. And if you are at or near max gross weight, expect to be using a lot of runway.
 
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