So, to recap what I've been reading.....
- We want a completely new, revised flight sim using the latest software and technology -- that runs all our old stuff.
- We want a super realistic flight sim with fantastic graphics and speed -- that runs on our old dusty hardware.
- We want perfectly detailed high quality models and software -- for little or no cost.
- We want all third party add-ins to work perfectly without any issues -- without doing any research or coding.
- We want a big software company to create the simulation environment using fundamental programming rules -- then want to break those rules and the environment.
- And mostly, we want all software companies to completely ignore the market -- and still exist.
Did I miss anything?
We want a completely new, revised flight sim using the latest software and technology -- that runs all our old stuff.
- Don't really think anyone's stated that in this thread.
We want perfectly detailed high quality models and software -- for little or no cost.
- Depends on what your definition of little or no cost is... For me, $30.00 - $35.00 isn't little or no cost - for an FS add-on.
We want all third party add-ins to work perfectly without any issues -- without doing any research or coding.
- Don't think anyone's said that either.
We want a big software company to create the simulation environment using fundamental programming rules -- then want to break those rules and the environment.
- Not a developer - so I can't comment.
And mostly, we want all software companies to completely ignore the market -- and still exist.
- I actually think there has been very little market analysis for FS add-ons. Just one developer looking at what another's charged for a product. Then either mirroring it or hiking it just enough. Sounds like greed driving the show vs. supply and demand. I'll emphasize once again that I strongly believe many products would do better from the outset if they were priced a bit less. For example, I still won't buy the Lotus L-39 as it's too expensive (currently $40.00 US at the flightsim store). If they drop the price below $30.00 US I'll likely buy it (depending on what's going on in the homefront at the time). Also, software developers have virtually no distribution costs as compared to conventional products. Host the software somewhere and let your customers download it. Sure, you have to pay for hosting and bandwidth, but compared to conventional shipping, storage, and distribution it's really negligible.
PS: ONE BIG THING HERE - TO THE BEST OF MY KNOWLEDGE NOT A SINGLE ADD-ON DEVELOPER HAS EVER HAD TO PAY A SINGLE CENT TO MS FOR ROYALTIES!!! Name any other other industry where you'd find such a thing???
PPS: Since FS2002, I've raised my personal limit for a single aircraft add-on from $20.00 US to $30.00 US. 50% inflation for my upper limit is pretty significant - IMO.
Triple PS: Don't mean to come across as trying to stir up a controversy here. Just stating what I think.