R
Rick Rawlings
Guest
Back in the day, my buddies and I got to the point where we felt we had mastered the original Red Baron. We would take on Mick Mannock and his three buddies when challenged without batting an eye. We could shoot down Rene Fonck on the first pass. We even figured out that if you sort of inverted the Camel, you could kind of fly it. So we had to try something to challenge ourselves.
First I tried to shoot down as many planes as possible. The best I could muster after shooting down everything that moved was something like 273. That was starting in a Morane at the beginning and going right through till the armistice. Then we tried to live through the entire war (DiD, except we still warped *cough*). We would take bets on how far we would get before someone collided with us and killed us. I may, may, have made it all the way through once by starting with the yanks, but whenever we started at the beginning, we would always die from collision. And of course I would fly careers based on actual aces. Rick Rawlings flew SE5A's like Mick Mannock. Johnny Rockitt was my Eddie Rickenbacker. Not being very good at German names, Gunther Klaut was my stock Teuton. (Sorry Olham!)
Finally, we held two Red Baron Invitationals. Myself and one other buddy each made a set of six missions using the mission builder. Each of my half dozen friends that played RB would get two cracks at each mission and whoever got the most points for the whole "set" won. The prize for each was a bottle of French wine, which, to my knowledge, remains un-opened by either winner.
I didn't have many hobbies in college.
I finally feel that OFF is so good that I can just sit back and enjoy it without making excuses for its (lack of) shortcomings.
So what did you use to do to make the games more challenging, whether it was Dawn Patrol, or Flying Corps, or the other ones whose names I forget? I know Siggi has his DiD, what else do you do?
RR
p.s. If nobody else came up with any elaborate self-challenges and I typed all this for nothing I'll feel pretty stupid
First I tried to shoot down as many planes as possible. The best I could muster after shooting down everything that moved was something like 273. That was starting in a Morane at the beginning and going right through till the armistice. Then we tried to live through the entire war (DiD, except we still warped *cough*). We would take bets on how far we would get before someone collided with us and killed us. I may, may, have made it all the way through once by starting with the yanks, but whenever we started at the beginning, we would always die from collision. And of course I would fly careers based on actual aces. Rick Rawlings flew SE5A's like Mick Mannock. Johnny Rockitt was my Eddie Rickenbacker. Not being very good at German names, Gunther Klaut was my stock Teuton. (Sorry Olham!)
Finally, we held two Red Baron Invitationals. Myself and one other buddy each made a set of six missions using the mission builder. Each of my half dozen friends that played RB would get two cracks at each mission and whoever got the most points for the whole "set" won. The prize for each was a bottle of French wine, which, to my knowledge, remains un-opened by either winner.
I didn't have many hobbies in college.
I finally feel that OFF is so good that I can just sit back and enjoy it without making excuses for its (lack of) shortcomings.
So what did you use to do to make the games more challenging, whether it was Dawn Patrol, or Flying Corps, or the other ones whose names I forget? I know Siggi has his DiD, what else do you do?
RR
p.s. If nobody else came up with any elaborate self-challenges and I typed all this for nothing I'll feel pretty stupid