Hi to everyone here a SOH
A question nagging at me for quite a long time has been what exactly does "landclass" do in FS2004? Someone once told me its adjusts coastlines or shore lines of bodies of water, lakes, rivers, and streams. I suspect there is more to it than that.
Thanks for posting your answers.
pilot2017: 'Landclass' is the term used to determine the type of textures (usually seasonal; Spring, Summer, Autumn, Winter, Hard Winter) used to create global ground texture rendering in all versions of FS, including FS2004.
To put it simply; 'Landclass' specifies the kind of landscape texture displayed in a given area. We create custom Landclass scenery when, for example; we may wish to change an existing area which displays in FS2004 as woodland, to now display as rural fields, or even perhaps suburb or city.
'Waterclass' is similarly the textures used to render the various classes of water.
The main textures are located within the Scenery/World/texture folder of your FS2004 installation.
For the creation of custom scenery (you will have to create a NEW scenery folder in the main 'Addon Scenery' folder, first) various useful payware and freeware programs can be used for creating your own custom 'Landclass' and 'Waterclass' scenery. Most programs also come with useful manuals which would be the First stop in understanding the Logic used in the creation of this type of custom scenery.
SBuilder is an excellent (if somewhat complicated) program which handles Landclass/Waterclass extremely well.
ADE handles waterclass and Landclass for FSX only.
One program I would highly recommend to beginners is freeware: EZ-Landclass.
This utility allows you to change any specific area (Landclass and Waterclass) using Microsoft Office Excel as an interface which connects with fs2004/FSX.