the last time I saw something like that it was a video card memory issue. in my case I had a dodgy card and it would came and go. replaced the card never saw it again.
I had this problem with the line
<Budgets PatchPixelDim="128" MinPatchDimUseThumb="4096">
in the Terrains\terrdata.zip\compositetexturebudget.xml or asset\compositetexturebudget.xml
When installing some improved file, 256 was too much for my graphic card and i set it back to 128, then all runs fine.
Okay I opened the file and it is set at 128, and this graphic issue still persists. Wil a setting at 265 run better on an Intel processor for XP or not?
Sure, you can edit this in Notepad, as xml is merely text. AFAIK, 128 or 256 is the memory amount available for rendering details. So higher means more details.
It appears that your problem is different from mine. Maybe playing with size of display and number of colors can help ?
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.