Anyone have any idea why this is happening? I completed some art for the batting inside a cargo plane and converted it to dds format like the other textures but it looked really messed up in the Sim, so I figured I would save it as a bitmap and then load it into DXTbmp and do the conversion there allowing a bit more control. However when I loaded the bitmap into DXTbmp it looked like what you see below. The original on the left, the saved bitmap on the right in DXTbmp. Anyone seen this before?