Cees Donker
SOH-CM-2024
Tired of the OOM messages regarding FSXI want to switch to Prepar3d. But I'm at a loss: which version should I buy? Which one is most compatible with FSX addons?
Cees
Cees
We just posted part one of the how to on uploading new files to the Library. Part 1 covers adding new files. Part 2 will cover making changes to your the uploads you own.
Questions or comments please post them in the regular forums. Which forum is that... Well it is the one you spend the most time in.
Thanks the Staff
Library How toMr Dan , was the broke coding in referenced to this? From a non coders view I would think a moot point. If you are a "deep diver" of intellectualI'm on 5.3 an it's pretty much the best you can have. I went back from 5.4 to 5.3 cause I read LM broke some xml coding when updating to 5.4. So that's a problem for a few addons using these codes, I guess airliners with programmed functions.
I don't really have that much add-on scenery per se, a few airports made by friends like Falcon409, WND and some of my own and then some area specific ones I added when I was doing hop lists/tours of various regions (like the French altiports or the Hawaiian Islands or the 'Lumberjack' utility that automatically removes tall trees from the ends of runways). My biggest outlay in terms of add-on scenery is in Orbx Global stuff and I believe I can re-download all that stuff again for P3D at no cost.Re: V4 or V5, it depends on if you want to move over scenery or not.
V5 updated the base scenery such as mesh, airport elevations and a lot of other stuff so converting over scenery from FSX is a lot more hit and miss.
V4 is still basically the old FSX scenery so moving over FSX scenery will be easier than in V5.
With airplanes most FSX ones will work in either as long as all the gauge files are XML based such as those in a .CAB file, if any of the gauges are .DLL's then that's where the 32 v 64 bit difference will crop up.