White caps at Corfu

gray eagle

SOH-CM-2024
I tried to post this over at FlyTampa but since I am new there, not allowed to post images. This is FlyTampa's Corfu.

Using P3D V3.4 I see this line of white caps just before the shore line, Anyone have this issue and what is the fix?

corfu.jpg
 
I had this when I first installed it into v3.3

theres a few posts on the fly tampa forums regarding the invisible reef around cofu and they point to the fix

from memory, you need to turn a few bgls to off,
 
Ive had a look on the fly tampa forums and seen you have made two posts

for the life of me, I cant find the post either, I know there was one because I had similar problems in p3d v3 when i first installed it and it fixed my problem.

but to be honest i havent check it in v4 yet, I will have a look later today when I have some time

From memory it had something to do with FTX global, so that leads me to my next lot of questions

1, do you have ftx global installed?
2, is corfu higher in the scenery order than ftx global?
3, is corfu lc lower than corfu in the order?
4, what other Greek and Italian addons that are higher than corfu in your scenery order?
5, do you have FTX EU landclass installed and is it lower than ftx global and other airport add ons?
6, can you email me your scenery.cfg

another thing i would like you to do is place the stock king air 350 directly above the sea side of the reef and save the flight, call it what you want, then can you email me the saved flight, the files should be located in your documents in the p3dv4 files folder

there will be 2 files xxx.fxml and xxx.wx can you email them to (refer to your PMs for my email address) and I will see if I can re create the same problem

Im sure regardless we can resolve this by trouble shooting, or at least the flytampa guys will in due time

but i have a funny feeling its something simple.
 
Ive had a look on the fly tampa forums and seen you have made two posts

for the life of me, I cant find the post either, I know there was one because I had similar problems in p3d v3 when i first installed it and it fixed my problem.

but to be honest i havent check it in v4 yet, I will have a look later today when I have some time

From memory it had something to do with FTX global, so that leads me to my next lot of questions

1, do you have ftx global installed?
2, is corfu higher in the scenery order than ftx global?
3, is corfu lc lower than corfu in the order?
4, what other Greek and Italian addons that are higher than corfu in your scenery order?
5, do you have FTX EU landclass installed and is it lower than ftx global and other airport add ons?
6, can you email me your scenery.cfg

another thing i would like you to do is place the stock king air 350 directly above the sea side of the reef and save the flight, call it what you want, then can you email me the saved flight, the files should be located in your documents in the p3dv4 files folder

there will be 2 files xxx.fxml and xxx.wx can you email them to (refer to your PMs for my email address) and I will see if I can re create the same problem

Im sure regardless we can resolve this by trouble shooting, or at least the flytampa guys will in due time

but i have a funny feeling its something simple.



One of the techs at Flytampa wanted to know if I turned off the wave animations.
I had other issues too with the aircraft half submerged on the runway. It's kinda strange because depending on the view of any aircraft in the spot view, the view of the aircraft on the ground
can change as I move my hat button on my joystick from ground level and raise the view up a bit. I can go lower in the spot view and sometimes all of the aircraft is viewable (not submerged)

I don't have this issue with the other scenery addon, just this one.

corfu_sunk.jpg

I don't have ftx global installed. With all the issues with corfu in P3D V3.4, I put it away for the time being. I can re install it and maybe try to see if these ""Bugs" vanish. :pop4:
 
I was thinking about this last night GE when I checked mine to find no issues.

This maybe a a long shot, but from your second pic its clear that the textures arent lining up with the afcad and mesh

and I wonder with bathymetry will it simulate reefs since its an extension of mesh

for those waves, can you turn off bathymetry or confirm it is off and see if that makes a difference

also can you check your mess resolution settings and revert it back to at least 30m and see if you have the same issue of floating textures and then slowly increase until you replicate the problem
 
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